Existing versions of Trespasser
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Re: Existing versions of Trespasser
Right, you could since they've replaced the streams themsleves but kept the names. Imagine, you could release JurassicTime in Spanish, German, French...
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Existing versions of Trespasser
Nooooooo!!!!!! LOL. Doing it a second time now is quite enough! LOL. Although it is a bit fun, haha. Sorry to be off topic again, but are there really only 2 Hammond voiceovers that we know of that we still don't have? Just 2? Oh, that bugs me! LOL. At least now if we find the last 2, it will only effect 2 tracks of JT, at most! 

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Re: Existing versions of Trespasser
Why not contact one of the people who worked with the sound for trespasser, maybe they got a manus script or the full stream somewere? Also they might have the full list of effect names etc..
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Existing versions of Trespasser
Well, I have talked to Austin Grossman, the writer of Trespasser, and asked if he still had the original script. He said he did somewhere but had to look for it, since he was in the process of moving. That was a looong time ago, and he still hadn't found it. I contact him every few months, but he hasn't responded in a long time. I'm sure he's busy, because even his blog hasn't been updated since May.
However, I actually wrote him an e-mail today, telling him about JT 2.0 (though I didn't say we found the beta... just said we discovered more lines of dialogue... didn't say how, lol), and my secret project I have yet to reveal. I also snuck in asking if he had any luck finding the original script. Let's hope he finally writes back, because I don't want to bug him anymore if he isn't going to.
However, I actually wrote him an e-mail today, telling him about JT 2.0 (though I didn't say we found the beta... just said we discovered more lines of dialogue... didn't say how, lol), and my secret project I have yet to reveal. I also snuck in asking if he had any luck finding the original script. Let's hope he finally writes back, because I don't want to bug him anymore if he isn't going to.
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Re: Existing versions of Trespasser
Interesting. I compared the TPAs for retail, beta and spanish;
The spanish effect is bigger that the retail. Even if there isn't more or less sounds in it it's bigger... btw, machf, have you checked the almost 100 new sounds in ambient?
The spanish effect is dated to be last changed 24 october 98, while the retail is dated 9 october 98. Does the effect got any VO anything they would have translated?
Code: Select all
Retail Spannish Beta
Steam 132 204kb 149 308 kb 127 908 kb
Effect 15 696 kb 16 764 kb 14 823 kb
Menu 778 kb 778 kb 678 kb
Ambient 9 175 kb 9 175 kb 11 154
The spanish effect is bigger that the retail. Even if there isn't more or less sounds in it it's bigger... btw, machf, have you checked the almost 100 new sounds in ambient?
The spanish effect is dated to be last changed 24 october 98, while the retail is dated 9 october 98. Does the effect got any VO anything they would have translated?
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Existing versions of Trespasser
If his blog hasn't been updated in so long a time, I think you're right - he's just very busy. I'd say an email every 4 months or so shouldn't hurt.. Might want to mention that you don't want your emails to get lost in the spam, so your writing is to make sure that he sees it.. Idkscallenger wrote:However, I actually wrote him an e-mail today, telling him about JT 2.0 (though I didn't say we found the beta... just said we discovered more lines of dialogue... didn't say how, lol), and my secret project I have yet to reveal. I also snuck in asking if he had any luck finding the original script. Let's hope he finally writes back, because I don't want to bug him anymore if he isn't going to.

Re: Existing versions of Trespasser
You mean the Beta? There are 15 unknown names vs. 9 in the Retail, and 3 vs. 2 for the stream.tpa files...tatu wrote:Interesting. I compared the TPAs for retail, beta and spanish;
Code: Select all
Retail Spannish Beta Steam 132 204kb 149 308 kb 127 908 kb Effect 15 696 kb 16 764 kb 14 823 kb Menu 778 kb 778 kb 678 kb Ambient 9 175 kb 9 175 kb 11 154
The spanish effect is bigger that the retail. Even if there isn't more or less sounds in it it's bigger... btw, machf, have you checked the almost 100 new sounds in ambient?
Sure, the various Anne "gun" voiceovers are there, as well as some other ones.The spanish effect is dated to be last changed 24 october 98, while the retail is dated 9 october 98. Does the effect got any VO anything they would have translated?
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Existing versions of Trespasser
I just got confirmed that either the chinese or japanese version was created for the game. Atleast buttons and text!
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Existing versions of Trespasser
Good. There's also the French one and the (Brazilian?) Portuguese one... did you manage to find any of those?
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Existing versions of Trespasser
No I didn't, but I will continue to look 

Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Existing versions of Trespasser
What's the difference between Beta 96 and Beta 116?
Re: Existing versions of Trespasser
116 is the final version...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Existing versions of Trespasser
...I knew that.
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Re: Existing versions of Trespasser
Dumping a very old topic.
Someone at MobyGames posted pictures of the Chinese version of the Box. It appears the box got translated into local language just like in other countries. The disc also appear to look identical to the Chinese one Draco had years ago: viewtopic.php?f=6&t=6204#p71713
Draco's version had English localisation but I've sent a message to the user who uploaded the images to get a proper confirm if possible.
(Maybe we should start archiving other language like the Spanish and German version of the game, and possible French if we can find it, and Italian?).
EDIT: Game was not translated or dubbed into Chinese!
Someone at MobyGames posted pictures of the Chinese version of the Box. It appears the box got translated into local language just like in other countries. The disc also appear to look identical to the Chinese one Draco had years ago: viewtopic.php?f=6&t=6204#p71713
Draco's version had English localisation but I've sent a message to the user who uploaded the images to get a proper confirm if possible.

EDIT: Game was not translated or dubbed into Chinese!
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Existing versions of Trespasser
How odd... given that EffectsEditor has options for that.
I don't know if there's a French version of the game, but there is a Portuguese one I haven't been able to get my hands on...
EDIT: according to EffectsEditor, the following were the "official" languages:
I don't know if there's a French version of the game, but there is a Portuguese one I haven't been able to get my hands on...
EDIT: according to EffectsEditor, the following were the "official" languages:
- English
- French
- German
- Spanish
- Portuguese
- Japanese
- Chinese
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files