Early screenshots location?
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- Gallimimus
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Re: Early screenshots location?
Ahhhh ok now making sense. Is there a way to take the height map of the entire island and make a level or a way to see it in tresed or guiapp?
- tatu
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Re: Early screenshots location?
As I said, the Isla Sorna mod has it. Though it is modified with the retail levels. And yes, it is possible. If you properly want to take a look, just open one of the Isla Sorna levels and go into Terrain Edit Mode and fly around. Both BEPH1 and PH2IT has the whole island, even with levels not included.
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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- Gallimimus
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Re: Early screenshots location?
Ahh ok I did know that would be the whole island thanks for the info.
Re: Early screenshots location?
Been doing some research...
Remember the "phytestheightmap.raw" file? Well, it's an 80x80x8-bit matrix, which when rendered turns out to correspond to a tiny section of the "tarpit" as these images will show:


Remember the "phytestheightmap.raw" file? Well, it's an 80x80x8-bit matrix, which when rendered turns out to correspond to a tiny section of the "tarpit" as these images will show:


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- tatu
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Re: Early screenshots location?
That is pretty neat. I guess some of the stuff in the background is just backdrop, and not actual terrain. 

Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Early screenshots location?
I'm loving that people are still finding little things like this nearly 30 years after release
"If I have seen further it is by standing on the shoulders of Giants" Isaac Newton
Re: Early screenshots location?
No, I think we just happened to get a small slice from the actual (larger) terrain. Wondering if it may still exist somewhere...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Re: Early screenshots location?
This reminds me of the craggy road area at the Y intersection area that got walled off in B96. That area was supposed to be a swampy area according to the walkthrough. But I'm curious if this matches anything in the max scene from Drac's Tres Re-Eploration.
Re: Early screenshots location?
This is quite cool, machf. Would be fun to try and recreate that area in a level with this terrain, especailly if we could somehow unearth the rest of the heightmap.
I believe this has been discussed before as a potential location for that, but I don't think the terrain actually matches. There has also been discussion in the past of the "View Building" screenshot being in this area as well, just outside the walls of the Geo Plant, but ultimately it seems these were never actually part of any proper levels and only their own "showcase terrains".MinePass wrote: ↑Sun Mar 26, 2023 11:50 pm This reminds me of the craggy road area at the Y intersection area that got walled off in B96. That area was supposed to be a swampy area according to the walkthrough. But I'm curious if this matches anything in the max scene from Drac's Tres Re-Eploration.
Re: Early screenshots location?
No, the "View building" has its own files, "HeightField400x400x8.raw" and "MaterialIndex400x400x8.raw". I think I have uploaded a terrain converted from those in the past...TheIdiot wrote: ↑Tue Mar 28, 2023 3:58 am There has also been discussion in the past of the "View Building" screenshot being in this area as well, just outside the walls of the Geo Plant, but ultimately it seems these were never actually part of any proper levels and only their own "showcase terrains".
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Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- tatu
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Re: Early screenshots location?
Yep. The view building files are in the download section.
This image also belong to the view building terrain: It is that black-ish smudge on the top-left area of the heightmap.
EDIT: I went ahead and added the heightmap information onto the Concept Art page. I should at some point upload the heightmaps themselves as well.
This image also belong to the view building terrain: It is that black-ish smudge on the top-left area of the heightmap.
EDIT: I went ahead and added the heightmap information onto the Concept Art page. I should at some point upload the heightmaps themselves as well.
Active project: Trespasser: Isla Sorna - Working on PL-SUM.
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Early screenshots location?
I remember taking screenshots of all those locations on the map for comparison, including that picture with the stone steps...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Re: Early screenshots location?
That definitely explains a lot, when building this area for my project I couldn't figure out why there seemed to be this blurry effect when you look towards the tree line. Had figured it was just the game or whatever when the image was taken. But now that's been debunked it presents a curiosity. Was this billboard made specifically for this, or was it an actual area, maybe the other side of that tank area in the view building collection, that was photoed and made into a billboard.
- Draconisaurus
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Re: Early screenshots location?
Drac finds himself directed here from his Dinosaur studies.
Hmmm pretty neat stuff. I myself can't tell if that's a background image or missing terrain. As much as I like to think this would've gone in that sandy area where the crossroads go... Hmmm, MinePass can you quote the part about a swamp in the walkthrough?
Hmmm pretty neat stuff. I myself can't tell if that's a background image or missing terrain. As much as I like to think this would've gone in that sandy area where the crossroads go... Hmmm, MinePass can you quote the part about a swamp in the walkthrough?