Your Trespasser story (Trespasser 20th anniversary)

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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Rebel »

Welcome to trecom, Isolt. The only game bug that still annoys me some is getting stuck, but that actually doesn't happen to me all that often. The biggest flap over this game was the arm; personally I think it was genius. 20 years later and I'm still playing with this game.
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Isolt »

Thanks Rebel.
The arm was definitely a novel interface! I though it was immersive and intuitive. Interfaces hadn't really standardised and I feel there was a lot more room for innovation than there is now.
Interestingly with VR it look like arms might be back, maybe trespasser was just 20 years too early!
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Draconisaurus »

There's a dude who made a (Unity? Unreal?) VR-Tres level where you can see your arms and all that, pretty nifty.
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by tatu »

I feel like Trespasser is still early. While Trespasser didn't manage to get it to work properly, we still don't have a proper game where AI acts based on their behaviour. Most AI is still scripted in some way.
Active project: Trespasser: Isla Sorna
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"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Draconisaurus »

Interesting point.
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Isolt »

Has anyone else used on the fly gait generation in a game since?
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Melber »

My first playing Trespasser is a long time ago. I was 3 years old in 2001, when my uncle got his first scrapped office computer Windows98, not much but we played on the PC the first games. ColinMcraeRally 2.0 , Harry Potter and the Philosopher's Stone , Trespasser. I was still a little capart and I didn't understand how computers run. And that was the reason why I didn't know what the game was, and that I could jump in the game. I think it was a standard jumping in any games using "Spacebar" (for Tresspasser it is the Q key), That made me never jump over the rock on the start level beach. :D I never left the place and saw any dinosaur or gun. That's why the game fell into oblivion for me. But after some years when I discovered the quality of games from years 1999 - 2005. In one day 17. 4. 2016 i watch on YT video and saw a game that reminded me of the beginning level (beach). And when I found out what the game is, how incredible it is, what innovation it have. I fell in love :o

And I had to search my uncle's old drawer where I found the game CD
Click on Image
(Click on thumbnail for full size)
Image
And now Trespasser is my third most popular game forever :D
Last edited by Melber on Wed Jun 17, 2020 4:53 pm, edited 3 times in total.
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Draconisaurus »

Wow neat story. Now just go back in time to tell your young self to press the Q key...
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Melber »

Hello! :wink: Now I have the honor to show you my new addition to the Trespasser collection. Preserved after more than 20 years.

Trespasser - Promo Art from 1998
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(Click on thumbnail for full size)
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Image
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Draconisaurus »

Hello Melber. I am afraid I, and likely the others here, cannot see your image. Visiting the URL as a tab displays the message "This site can’t provide a secure connection". Perhaps the image can be attached to a post?
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by tatu »

Oh nice! I've seen that on Ebay. It would've been cool to get the original files for some of these ads, specially without any text or images on them. :)
Draconisaurus wrote:Hello Melber. I am afraid I, and likely the others here, cannot see your image. Visiting the URL as a tab displays the message "This site can’t provide a secure connection". Perhaps the image can be attached to a post?
I have no issue viewing it. In any case, I'll attach it to this post for you.
IMG_2020617.JPG
IMG_2020617.JPG (700.76 KiB) Viewed 5569 times
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Draconisaurus »

Ah, thank you. A nice image. I can read a bit of it from high school memory.
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by wei777 »

hello. everyone

i come from Taiwan

trespasser is my junior game.

then this game run is too lage

because my computer only 64mb RAM
. but trespasser need 128mb ram or higher

then too lage

i so angry.Throw the disc on the ground.

Close the door hard and go outside(my PC pii300mhz 64mbram and voodoo1 or intel i740 vga card)

I was surprised when I first saw this website


I can’t believe there are so many people who love this game

and it’s more than 10 years later

and i like this game too.
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Hilwo »

wei777 wrote:hello. everyone

i come from Taiwan

trespasser is my junior game.

then this game run is too lage

because my computer only 64mb RAM
. but trespasser need 128mb ram or higher

then too lage

i so angry.Throw the disc on the ground.

Close the door hard and go outside(my PC pii300mhz 64mbram and voodoo1 or intel i740 vga card)

I was surprised when I first saw this website


I can’t believe there are so many people who love this game

and it’s more than 10 years later

and i like this game too.
Welcome, and thanks for sharing your story :) Getting angry and throwing the disc on the ground, I can relate!
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Re: Your Trespasser story (Trespasser 20th anniversary)

Post by Draconisaurus »

Welcome to Trespasser Island... Many were indeed frustrated with the game at the time it came out. Technology has come a long way, both for playing the original game with stability and better graphics, and for creating new and in some ways better content for it. Do have a look around to see what TresCom.org has to show.
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