Search found 6888 matches
- Mon Jul 17, 2023 3:59 am
- Forum: Trespasser Levels and Design
- Topic: Trespasser: Isla Sorna (PH2IT Pre-Release Release)
- Replies: 144
- Views: 71976
Re: Trespasser: Isla Sorna (PH2IT Pre-Release Release)
So, when will we have the full thing, by your estimates? That depends on what you mean with the full thing. A basic release so you can play it "all" through? Hopefully by the end of my vacation. A version where I have fixed up what people report etc? No clue. By my rate, in a few years. :...
- Sat Jul 15, 2023 2:20 am
- Forum: Trespasser Levels and Design
- Topic: Trespasser: Isla Sorna (PH2IT Pre-Release Release)
- Replies: 144
- Views: 71976
Re: Trespasser: Isla Sorna (PH2IT Pre-Release Release)
So, when will we have the full thing, by your estimates?
- Thu Jul 13, 2023 9:29 pm
- Forum: Trespasser General
- Topic: JPDS with CE support
- Replies: 10
- Views: 360
Re: JPDS with CE support
Sounds like fun...glitchhunter09 wrote: ↑Tue Jul 11, 2023 7:37 pmyeah that's not happening. Also The maps are fine as is. If someone really wants the position of things fixed in the maps they can do it.
- Tue Jun 13, 2023 2:52 am
- Forum: Trespasser Levels and Design
- Topic: 20th Anniversary of Trescom Community Level
- Replies: 361
- Views: 34771
Re: 20th Anniversary of Trescom Community Level
I have no problem whatsoever with that.TrespasserGuy wrote: ↑Mon Jun 12, 2023 9:50 pm Another update! Kind of disappointed we're once again behind schedule, and it's looking like we'll have to call this the Trespasser 25th Anniversary level instead of the TresCom 20th anniversary level
- Fri Jun 09, 2023 4:13 am
- Forum: Trespasser General
- Topic: Existing versions of Trespasser
- Replies: 57
- Views: 43565
Re: Existing versions of Trespasser
Interesting...
- Thu Jun 08, 2023 3:45 am
- Forum: Trespasser Levels and Design
- Topic: 20th Anniversary of Trescom Community Level
- Replies: 361
- Views: 34771
Re: 20th Anniversary of Trescom Community Level
Yep, it is. But those are actually from Carnivores: Cityscape, which uses the Serious engine, not the original Carnivores engine...
- Sat Jun 03, 2023 7:05 pm
- Forum: Trespasser General
- Topic: Forum Rules - Finally revised and clarified
- Replies: 6
- Views: 144861
Re: Forum Rules - Finally revised and clarified
What an odd place to find the post about the rules...
- Thu Jun 01, 2023 8:32 pm
- Forum: Trespasser Levels and Design
- Topic: Severnaya
- Replies: 10
- Views: 631
Re: Severnaya
Going to donwload it and take a look maybe later...
- Tue May 30, 2023 6:22 pm
- Forum: Trespasser General
- Topic: Just published an overview/ ”curated playthrough” of Trespasser
- Replies: 7
- Views: 316
- Fri May 26, 2023 7:10 pm
- Forum: Trespasser General
- Topic: Just published an overview/ ”curated playthrough” of Trespasser
- Replies: 7
- Views: 316
Re: Just published an overview/ ”curated playthrough” of Trespasser
there are two entire levels completely missing from the final game. Three, actually, all of them starting with the letter "P": Plantation House, Pine Valley and Plains. And Phil Salas worked on all of them, IIRC. It's "the P curse". ;) (No relation to Wu's Ool in the Town level ...
- Sun May 21, 2023 3:47 am
- Forum: Trespasser Pre-Release
- Topic: Tatu's Random Discoveries!
- Replies: 5
- Views: 361
Re: Tatu's Random Discoveries!
Well, tha handle on the real thing is, of xourse, removable, and there is a non-silenced version in the game...
- Wed May 17, 2023 7:01 am
- Forum: Trespasser General
- Topic: Nitpicking
- Replies: 41
- Views: 15956
Re: Nitpicking
Those tools are most likely some of the various MAXscripts that have been found... the in-game cheats wouldn't interact with them. The MAXscript would have access to various t-script values, though.
- Tue Apr 11, 2023 1:12 am
- Forum: Trespasser General
- Topic: How to use mounted weapons
- Replies: 3
- Views: 239
Re: How to use mounted weapons
The trick is crouching so that your arm is level with the gun trigger... then you can handle them properly.
- Tue Apr 11, 2023 12:58 am
- Forum: Trespasser Pre-Release
- Topic: HD video of the Jungle Road version in Build 55
- Replies: 1
- Views: 250
HD video of the Jungle Road version in Build 55
Nothing fancy, just walking around the level for over 48 minutes, doing some sightseeing and getting the various sound triggers to play...
I had made this video back then in 2020, before my HDD was damaged... had it lying around among the stuff I managed to salvage.
I had made this video back then in 2020, before my HDD was damaged... had it lying around among the stuff I managed to salvage.
- Tue Apr 11, 2023 12:52 am
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1196
- Views: 822877
Re: A new Trespasser patch/update (Trespasser CE)
Is there any way to get german strings? CE adds the feature to replace all of the game's text strings by creating the text file data/menu/game_strings.txt. Alternatively, you can put the file in the data/menu/German subfolder and add the line Language=German in Trespasser.ini under [General]. I've ...