Yep, that's the first thing I thought after seeing the dates too...
Search found 6893 matches
- Sat Dec 02, 2023 8:20 pm
- Forum: Trespasser General
- Topic: Magazines in the intro sequence
- Replies: 13
- Views: 628
- Tue Nov 21, 2023 10:20 pm
- Forum: Trespasser Levels and Design
- Topic: 20th Anniversary of Trescom Community Level
- Replies: 370
- Views: 38416
- Thu Oct 26, 2023 3:56 pm
- Forum: Trespasser Levels and Design
- Topic: 20th Anniversary of Trescom Community Level
- Replies: 370
- Views: 38416
Re: 20th Anniversary of Trescom Community Level
2 days to October 28th... nothing yet?
- Mon Oct 23, 2023 3:26 pm
- Forum: Trespasser Levels and Design
- Topic: 20th Anniversary of Trescom Community Level
- Replies: 370
- Views: 38416
Re: 20th Anniversary of Trescom Community Level
How is this going? We're less than a week away from October 28th...
- Tue Oct 17, 2023 5:15 pm
- Forum: Trespasser Levels and Design
- Topic: Modded CAnimals & objects / Retextures & new models for retail dinos
- Replies: 18
- Views: 1328
Re: Listing out the modded in CAnimals & Objects
It appears to be a different copy of Raptor Nest. Kinda sucks, I guess that one is private for now. There are various private CAnimals which can be released under permission from machf, he did tons of them. Drac waits for machf to read the thread. Oh, I've read it. I just haven't said anything.
- Mon Jul 17, 2023 3:59 am
- Forum: Trespasser Levels and Design
- Topic: Trespasser: Isla Sorna (PLSUM Preview 1)
- Replies: 150
- Views: 74507
Re: Trespasser: Isla Sorna (PH2IT Pre-Release Release)
So, when will we have the full thing, by your estimates? That depends on what you mean with the full thing. A basic release so you can play it "all" through? Hopefully by the end of my vacation. A version where I have fixed up what people report etc? No clue. By my rate, in a few years. :...
- Sat Jul 15, 2023 2:20 am
- Forum: Trespasser Levels and Design
- Topic: Trespasser: Isla Sorna (PLSUM Preview 1)
- Replies: 150
- Views: 74507
Re: Trespasser: Isla Sorna (PH2IT Pre-Release Release)
So, when will we have the full thing, by your estimates?
- Thu Jul 13, 2023 9:29 pm
- Forum: Trespasser General
- Topic: JPDS with CE support
- Replies: 10
- Views: 654
Re: JPDS with CE support
Sounds like fun...glitchhunter09 wrote: ↑Tue Jul 11, 2023 7:37 pmyeah that's not happening. Also The maps are fine as is. If someone really wants the position of things fixed in the maps they can do it.
- Tue Jun 13, 2023 2:52 am
- Forum: Trespasser Levels and Design
- Topic: 20th Anniversary of Trescom Community Level
- Replies: 370
- Views: 38416
Re: 20th Anniversary of Trescom Community Level
I have no problem whatsoever with that.TrespasserGuy wrote: ↑Mon Jun 12, 2023 9:50 pm Another update! Kind of disappointed we're once again behind schedule, and it's looking like we'll have to call this the Trespasser 25th Anniversary level instead of the TresCom 20th anniversary level
- Fri Jun 09, 2023 4:13 am
- Forum: Trespasser General
- Topic: Existing versions of Trespasser
- Replies: 57
- Views: 44645
Re: Existing versions of Trespasser
Interesting...
- Thu Jun 08, 2023 3:45 am
- Forum: Trespasser Levels and Design
- Topic: 20th Anniversary of Trescom Community Level
- Replies: 370
- Views: 38416
Re: 20th Anniversary of Trescom Community Level
Yep, it is. But those are actually from Carnivores: Cityscape, which uses the Serious engine, not the original Carnivores engine...
- Sat Jun 03, 2023 7:05 pm
- Forum: Trespasser General
- Topic: Forum Rules - Finally revised and clarified
- Replies: 6
- Views: 150552
Re: Forum Rules - Finally revised and clarified
What an odd place to find the post about the rules...
- Thu Jun 01, 2023 8:32 pm
- Forum: Trespasser Levels and Design
- Topic: Severnaya
- Replies: 10
- Views: 973
Re: Severnaya
Going to donwload it and take a look maybe later...
- Tue May 30, 2023 6:22 pm
- Forum: Trespasser General
- Topic: Just published an overview/ ”curated playthrough” of Trespasser
- Replies: 7
- Views: 586
- Fri May 26, 2023 7:10 pm
- Forum: Trespasser General
- Topic: Just published an overview/ ”curated playthrough” of Trespasser
- Replies: 7
- Views: 586
Re: Just published an overview/ ”curated playthrough” of Trespasser
there are two entire levels completely missing from the final game. Three, actually, all of them starting with the letter "P": Plantation House, Pine Valley and Plains. And Phil Salas worked on all of them, IIRC. It's "the P curse". ;) (No relation to Wu's Ool in the Town level ...