Search found 2890 matches

by Rebel
Thu Feb 22, 2024 9:02 pm
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

Re: New Weapon (GatlingGun)

Final Version: https://www.mediafire.com/file/japdswz9gmvnt9a/LandCrawler_Final.zip/file With the main (static) console, the front and rear guns can be fired separately. With the Remote box, only the front gun will fire with a 4 second delay while the gatling/mini gun is fired off. I wanted to add a...
by Rebel
Thu Feb 22, 2024 12:51 am
Forum: Other
Topic: RETURN TO THE LOST WORLD
Replies: 6
Views: 173

Re: RETURN TO THE LOST WORLD

Sounds fluid, Drac. Give it hell, bud. ;) I'm familiar with Crichton's writing style, I just re-read 'Timeline'. An excellent book.
by Rebel
Thu Feb 22, 2024 12:47 am
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

Re: New Weapon (GatlingGun)

Thanks, Nick. Added a front and rear large caliber gun for the hell of it. Kills Anne with one shot. Ouch! I think I felt it. @T.I. I got yah. The 1st one is likely doable, but I'm not certain Anne's arm wouldn't distort too much while turning the handle. The 2nd, that would likely prove to be a cha...
by Rebel
Wed Feb 21, 2024 9:03 pm
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

Re: New Weapon (GatlingGun)

Another great toy! I was pleased to be able to move it backward while it was careening forward. In the flying examples the rotate got annoying sometimes. How did you get the gun to rotate on the vehicle? I thought objects with a magnet dependency couldn't both move around and have the magnet have a...
by Rebel
Wed Feb 21, 2024 6:57 pm
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

Re: New Weapon (GatlingGun)

New toy to play with: https://www.mediafire.com/file/ffjt9ln2p3otdmt/LandCrawler_V1.zip/file Controls are self-explanatory so I won't bother to go over them. Starting a big job tomorrow, so I won't be around for a week or two. T.I./Draco: Not certain what you gents mean, so post up an example when y...
by Rebel
Tue Feb 20, 2024 9:05 am
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

Re: New Weapon (GatlingGun)

After about a half hour or so, they figured out that I was poking fun at their beliefs, told me that I was likely going to hell and left. :lol: LOL best part to me is how firm they were in their beliefs but also not enough to be absolutely sure you'd go to hell :lol: It never ceases to amaze me as ...
by Rebel
Mon Feb 19, 2024 9:03 pm
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

Re: New Weapon (GatlingGun)

Yah, I know, but too much of a space-like weapon for my taste. Huh? It's an actual M134 Minigun... I know, machf, but when I think of a gatling gun, I think retro. Something that looks bad ass. ;) Rebel must really not like dinosaurs Been fascinated with dinosaurs ever since I was about 5 years old...
by Rebel
Sat Feb 17, 2024 4:33 pm
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

Re: New Weapon (GatlingGun)

Very nice. There was also a functional minigun in the Armory level. Yah, I know, but too much of a space-like weapon for my taste. I uploaded an example of how this could be used (ie. broke off from a pedestal). Download link: https://www.mediafire.com/file/aj3oh92ng311raq/GatlingGun_2.zip/file
by Rebel
Fri Feb 16, 2024 11:15 pm
Forum: Other
Topic: Kojima: A Thriller
Replies: 18
Views: 615

Re: Kojima: A Thriller

Interesting read, T.I. Intriguing enough that I will definitely read the next installment. ;) It never ceases to amaze me as to just how many people dabble in writing around here.
by Rebel
Fri Feb 16, 2024 11:12 pm
Forum: Trespasser Levels and Design
Topic: Drone GunShip (Early Alpha Release)
Replies: 33
Views: 1707

Re: Drone GunShip (Early Alpha Release)

I have a feeling that this scripting doesn't work well for cars, unless they are stuck on a path such as the rail cart. But the flying variety seems to work pretty well. Out of all these I am most interested in the airship, maybe one day I'll put it in a mod. Well, I don't have the time to try that...
by Rebel
Fri Feb 16, 2024 11:09 pm
Forum: Trespasser Levels and Design
Topic: New Weapon (GatlingGun)
Replies: 22
Views: 590

New Weapon (GatlingGun)

Image below. And yes, the barrels do rotate. I didn't spend too much time on sound effects, I just used an existing trespasser wave.
Hope yah have some fun with it. It seems to work pretty well, turn up the damage some and it should take down a TRex. All triggers
are up on the hill behind Anne.
by Rebel
Sat Feb 10, 2024 5:57 pm
Forum: Trespasser Levels and Design
Topic: Drone GunShip (Early Alpha Release)
Replies: 33
Views: 1707

Re: Drone GunShip (Early Alpha Release)

Great model! Mouth turned out well. Hmmm, I couldn't get the copter to rotate with the rotate button. It started rotating when I pushed the uh... the button under the Mode button. But overall I seemed to have more control this time. Got it to fly around, then return to the pad and land. Pretty slic...
by Rebel
Sat Feb 10, 2024 4:31 pm
Forum: Trespasser Levels and Design
Topic: Drone GunShip (Early Alpha Release)
Replies: 33
Views: 1707

Re: Drone GunShip (Early Alpha Release)

Link removed. See post 2 below this one for latest version: New drone, new console control layout. Most of it is self-explanatory so I won't go over it. Regarding rotation, enter hover mode, as textover explains, hit the rotation while in hover mode and once desire location is struck you hit the rot...
by Rebel
Mon Feb 05, 2024 9:08 pm
Forum: Trespasser Levels and Design
Topic: Drone GunShip (Early Alpha Release)
Replies: 33
Views: 1707

Re: Drone GunShip (Early Alpha Release)

Draconisaurus wrote: Mon Feb 05, 2024 5:18 pm Whoa that looks great!
Thanks, Drac. Likely the most work I'll do on this is below. I suppose it could be used as another attach drone. Anyways, going to go and watch Homer now and munch on some pumpkin seeds. ;)
by Rebel
Sun Feb 04, 2024 10:25 pm
Forum: Programs and Utilities
Topic: Trespasser - Shell Level Generator (Ver0.08) newest version on last page
Replies: 23
Views: 10366

Re: Trespasser - Shell Level Generator (Ver0.08) newest version on last page

Hey Rebel, neat update. I see you made a 2nd import mesh to import all Anne's textures. You can actually just put all those textures in the same folder as the GRF Anne and they should import fine, like a regular TPM model. :) I had it like that, tatu, but a few times GeomAdd's verbose stated that i...