Search found 59 matches
- Wed Nov 29, 2023 10:43 pm
- Forum: Trespasser General
- Topic: A new Trespasser patch/update (Trespasser CE)
- Replies: 1200
- Views: 831603
Re: A new Trespasser patch/update (Trespasser CE)
Sho is in the OpenTres discord, he's a programmer and is looking to make some upgrades to OpenTres. They're aware that we don't have access to the CE source, sounds like they're going to do similar work from scratch
- Tue Nov 28, 2023 5:18 am
- Forum: Trespasser General
- Topic: Magazines in the intro sequence
- Replies: 13
- Views: 1108
- Tue Nov 21, 2023 10:41 am
- Forum: Trespasser Levels and Design
- Topic: Revisiting the Emily and Modding
- Replies: 15
- Views: 1396
Re: Revisiting the Emily and Modding
I love the sinking action and how it forces you to figure out the puzzle with a bit of urgency
- Sat Nov 11, 2023 9:37 pm
- Forum: Trespasser Levels and Design
- Topic: The Beach HD finally complete.
- Replies: 10
- Views: 580
Re: The Beach HD finally complete.
Nice work
- Tue Nov 07, 2023 10:42 pm
- Forum: Trespasser General
- Topic: Locating Anne's Apartment
- Replies: 10
- Views: 730
Re: Locating Anne's Apartment
I love this level of analysis
- Tue Oct 24, 2023 3:51 am
- Forum: Trespasser General
- Topic: Trespasser VR on Quest 2
- Replies: 80
- Views: 6680
Re: Trespasser VR on Quest 2
I've said it before, those guns would have been covered in rust and unusable if that was real life and they were left like that
Maybe the AK would have been salvagable
Maybe the AK would have been salvagable
- Sun Oct 22, 2023 8:11 am
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 46
- Views: 2924
Re: Level ideas & concepts
Thanks gents, it's interesting to see what we have and what people have done with it
- Sat Oct 21, 2023 6:48 am
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 46
- Views: 2924
Re: Level ideas & concepts
Well, the area intended for Plains is quite vast, yes, and realistically the developers were probably on the right track when they decided to cut it. But it's hardly larger than JR - the difference being that it was apparently quite open. We don't have the actual heightmap for that level, so we don...
- Sat Oct 14, 2023 2:32 am
- Forum: Trespasser Levels and Design
- Topic: Level ideas & concepts
- Replies: 46
- Views: 2924
Re: Level ideas & concepts
I like the idea of a group of herbivores that keep walking away when Anne gets close, eventually leading her to the watering hole or another area where she can trap one with the collar one
Not sure if that is possible with the original engine though
Not sure if that is possible with the original engine though
- Fri Jun 30, 2023 12:39 am
- Forum: Trespasser Levels and Design
- Topic: Cloning Facility
- Replies: 145
- Views: 32521
Re: Cloning Facility
I don't really have a lot to say about Breath of the Wild being as revolutionary as it seems to be regarded as, but I understand why it's seen that way. Don't get me wrong, I've never played BOTW and have no idea how it actually plays like, I just thought it might be a though provoking video for ot...
- Tue Jun 27, 2023 11:55 pm
- Forum: Trespasser Levels and Design
- Topic: Cloning Facility
- Replies: 145
- Views: 32521
Re: Cloning Facility
I watched a good video recently about how Breath of the Wild solved the open world problem, might be useful for anyone here
https://www.youtube.com/watch?v=CZzcVs8tNfE
https://www.youtube.com/watch?v=CZzcVs8tNfE
- Sat Jun 24, 2023 3:21 pm
- Forum: Trespasser Levels and Design
- Topic: My new map, working on it
- Replies: 31
- Views: 27966
Re: My new map, working on it
Last active in Feb 

- Sun Apr 23, 2023 3:18 pm
- Forum: Trespasser Pre-Release
- Topic: Early screenshots location?
- Replies: 53
- Views: 33491
Re: Early screenshots location?
Swamp After navigating the lake into a valley where it becomes narrower and narrower, the raft suddenly bottoms out near a partially-submerged wooden bridge. This area of the valley has been a swamp for quite some time, and the lake flooding didn't affect it much. The water here is much shallower, ...
- Thu Apr 13, 2023 12:55 pm
- Forum: Trespasser General
- Topic: Is there any clues to where the white card is hidden?
- Replies: 12
- Views: 1076
Re: Is there any clues to where the white card is hidden?
We weren't even smart enough to do that 
We were only around 10 at the time though
We were only around 10 at the time though
- Thu Apr 13, 2023 10:17 am
- Forum: Trespasser General
- Topic: Is there any clues to where the white card is hidden?
- Replies: 12
- Views: 1076
Re: Is there any clues to where the white card is hidden?
Man I would have never figured that out in a million years. The poster is clear as day, but I never connected the two. Thanks for shining a light on something that seemed completely random. If I recall correctly, when me and my friend were playing it in the 90's, we got stuck on the town level and ...