Jurassic Park Computers *big and some animated images*
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- hppav
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Jurassic Park Computers *big and some animated images*
I posted some of this in a thread about the Hunter's Camp. This will be for the Jurassic Park: Oblivion mod that I'm making, as well as some for just fun. Alright, over the next few days (or weeks) I will be creating digital reproductions of the Jurassic Park control room screens. When I have all the screens done that I will get done, I will release the individual frames in both the original 612X504 24 bit bitmaps and also in 256X256 8 bit 256 color bitmaps (for Trespasser Textures). These will be released through TresCom for use by the community. Here are the ones that I have done so far:
---===The Big Screen===---
Appeared in the sequence where Hammond says "Stop the Program!" three times in a row and Muldoon rants about door locks
Shown during several scenes as the basic tour status screen
Mostly speculation as most of this screen is off screen.
And due to large file size and the fact that many here still use 56K, here's the big screen's "Fence Failure" animation:
http://www.geocities.com/rescuemullet/f ... reanim.gif
Shown when the camera shows the big screen before panning down to Arnold's computer during the shutdown sequence.
---===General Screens===---
System Ready, for your information the actual font for the text (movie and this image) is "Courier (T1)."
Oh, and I will be making some with the 3D nublar, the model is about 90% done right now (The Tessellate command is your friend. ). One of the scenes in the movie shows a zoom in to the Visitor Center, showing it's scale to the rest of the island. Man, that island is small...
---===The Big Screen===---
Appeared in the sequence where Hammond says "Stop the Program!" three times in a row and Muldoon rants about door locks
Shown during several scenes as the basic tour status screen
Mostly speculation as most of this screen is off screen.
And due to large file size and the fact that many here still use 56K, here's the big screen's "Fence Failure" animation:
http://www.geocities.com/rescuemullet/f ... reanim.gif
Shown when the camera shows the big screen before panning down to Arnold's computer during the shutdown sequence.
---===General Screens===---
System Ready, for your information the actual font for the text (movie and this image) is "Courier (T1)."
Oh, and I will be making some with the 3D nublar, the model is about 90% done right now (The Tessellate command is your friend. ). One of the scenes in the movie shows a zoom in to the Visitor Center, showing it's scale to the rest of the island. Man, that island is small...
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
- salvosuper
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- Stegosaurus
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Those are da bomb, too bad no sound though
Ba, Ba black sheep kherw phew...... SHEEP!!! AHHHHH!!!!!!!!!!
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- Draconisaurus
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Dude those are frakin awesome. Well done. My only crit is the paddock screen; the paddocks didn't disappear as they went offline, at least to my memory. I could have sworn they just started blinking in sequence. Actually I think the paddocks blinked in sequence at least twice before the perimeter fence also failed.
- hppav
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I made that directly from screencaps of the scene. The big screen wasn't synced with Arnold's screen so you see the first paddock fail on his as the big screen reaches the "Triceratops" paddock.Draconisaurus wrote:Dude those are frakin awesome. Well done. My only crit is the paddock screen; the paddocks didn't disappear as they went offline, at least to my memory. I could have sworn they just started blinking in sequence. Actually I think the paddocks blinked in sequence at least twice before the perimeter fence also failed.
The part where we first see the fence failure sequence (very first frame) As you can see it's on the second paddock already.
Just before the computer monitor blocks the view of the Big Screen, you can see that the sequence has just started on Arnold's computer.
The first paddock is already flashing when it finished the pan down "Dilophosaurus Paddock" there's another further on.
Here's the other "Dilophosaurus Paddock" notice that the Brachiosaur, Raptor, Reserve, and other Dilophosaurus paddocks have disappeared.
Final Perimeter Fence shutdown, as you can see the other fences have all disappeared.
Believe me, this is the 10th version of this that I've made since 1999 and in every version the paddocks disappeared, it was one of my favorite screens in JP.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
- Draconisaurus
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I never really payed thet close ation to the sceene i guess
Ba, Ba black sheep kherw phew...... SHEEP!!! AHHHHH!!!!!!!!!!
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http://tenshi.forumcircle.com/
-Cheese
http://tenshi.forumcircle.com/
- Dr. Grant
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You should contact the guys from Project Nedryland; they have a similar goal as yours, and they are achieving great results (http://nedryland.zemk.com/forum/index.php?f=1&t=2).
- salvosuper
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- hppav
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I've been watching them for a while (since TresCom made that news post about them) and they haven't really don't much in the way of updates (rarely even a screenshot, and when they do it's only on their forum).Dr. Grant wrote:You should contact the guys from Project Nedryland; they have a similar goal as yours, and they are achieving great results (http://nedryland.zemk.com/forum/index.php?f=1&t=2).
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
- salvosuper
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one of their members is now working with Jurassic Life team to make textures for the ingame displays
http://jurassic-life.game-lab.com/forum/index.php
http://jurassic-life.game-lab.com/forum ... .php?t=117
http://jurassic-life.game-lab.com/forum/index.php
http://jurassic-life.game-lab.com/forum ... .php?t=117
Mankind is overrated.
- Dr. Grant
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Re: Jurassic Park Computers *big and some animated images*
Actually he (zemk) is the masterhead behind Project Nedriland, as states his "project nedryland leader" sign.salvosuper wrote:one of their members is now working with Jurassic Life team to make textures for the ingame displays
Yeah, me too; it's been over one year by now. They really don't update very often, but I still have hope on them.hppav wrote:I've been watching them for a while (since TresCom made that news post about them) and they haven't really don't much in the way of updates (rarely even a screenshot, and when they do it's only on their forum).
The first time I read your post I didn't understand what you were talking about, but now I got it. I've taken several screenshots from that scene (though I deleted then some time ago...), and only by doing that I could figure out that the Visitor Center was there. The scale might be wrong, the island can't be that small... Can it? That would be a nice discussion...hppav wrote:Oh, and I will be making some with the 3D nublar, the model is about 90% done right now (The Tessellate command is your friend. ). One of the scenes in the movie shows a zoom in to the Visitor Center, showing it's scale to the rest of the island. Man, that island is small...
Can't wait to see your progress; keep us informed!
PS: Shouldn't the "System Ready" sign be in green?
Last edited by Dr. Grant on Thu Dec 28, 2006 11:18 pm, edited 1 time in total.