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 Post subject: Working Trig_Generator
PostPosted: Sun Mar 04, 2018 3:09 pm 
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-=TresCom Developer=-
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Joined: Sun Nov 10, 2002 10:26 pm
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Found this buried in my website's directory. Simply type in name, select type of trig shape
to export (little button just clears text field). My website itself is presently offline. I didn't
care for the flash update that kept coming up (my anti-virus kept flagging it) so I wiped it.
I'm just using it to keep files atm -


Attachments:
File comment: Trigger Generator
trig_gen_02-17-07.zip [80.02 KiB]
Downloaded 50 times
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PostPosted: Mon Mar 05, 2018 6:33 pm 
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T-Rex Killer
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Am curious, how many shapes does it offer?

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PostPosted: Mon Mar 05, 2018 7:34 pm 
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T-Rex Killer
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I think there were 3: cube, "sphere" and octahedron ("diamond").

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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


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PostPosted: Mon Mar 05, 2018 10:57 pm 
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Six, I think, machf. Diamond, sphere, hedra, cube, plane and oblong. The values, txt file it
exports are plain, you obviously have to choose which geometry_type, etc that you want.


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PostPosted: Mon Mar 05, 2018 11:03 pm 
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T-Rex Killer
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Hmmm...

Well, internally, Trespasser recognizes only two geometrical shapes, regardless of the trigger's physical shape: box (not necessarily a cube) and sphere (the default one).

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Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


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PostPosted: Tue Mar 06, 2018 8:23 pm 
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T-Rex Killer
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Cool. What are Hedra and Oblong?

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PostPosted: Wed Mar 07, 2018 11:59 am 
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Hey, Drac. It's short for polyhedron (if I spelled that right). Oblong is simply a long, narrow
box I sometimes used for end of level or music cues (like along roads, between canyon walls,
etc ).

Assume machf is right (as he generally is) about what shapes tres recognizes. I simply used
the most commonly used trigger shapes inside retail levels when I wrote the app. I would've
released the code too, but until I buy a new drive, I can't access any more of my cds -


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