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PostPosted: Fri Dec 02, 2016 11:19 pm 
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Joined: Thu Feb 20, 2014 9:13 pm
Posts: 2700
Location: Canada, eh?
Second Illiteration wrote:
It would be nice if there was some way to go back and forth between levels and have whatever effects on the environment you made saved in. In that way you could create a huge island that was broken up into small levels but felt open

Yeah, that would definitely be ideal, but I doubt that making every single movable object remain as it were when you visited earlier is possible. Travelling between different chunks of the island like that would be great though...if only we could make saved .SCN files load instead of the regular level files, but there would be no way of telling the game specifically which file to load after each level. Additionally, travelling freely about the island isn't really that important considering that the game's story covers probably about 85% of the entire island, so there really isn't much you'll be missing. :wink: The places you won't go are mostly just long, empty stretches of road anyway.


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