hppav's models

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hppav
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Re: hppav's models

Post by hppav »

http://www.screenused.com/?sectionID=it ... m_id=13013

I guess they intended to show another Jeep somewhere, numbered 30... Maybe that was Harding's Jeep?
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Re: hppav's models

Post by Road Warrior »

Did NOT know that!!
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Re: hppav's models

Post by PsychologicalDevice »

hppav wrote:http://www.screenused.com/?sectionID=it ... m_id=13013

I guess they intended to show another Jeep somewhere, numbered 30... Maybe that was Harding's Jeep?
Knowing they deleted an extended scene involving the sick Triceratops, and actually solve it, they might have shown Harding's jeep in that scene.
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Re: hppav's models

Post by Hilwo »

You could check the comics for that, good call!
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Re: hppav's models

Post by hppav »

The comics don't show numbers on any of the Jeeps... however...

Image

Anyone with a Blu-Ray copy care to confirm? I'm 100% certain the second number is 0, but I see what looks like part of a 3 before that, which would make this the missing Jeep...

EDIT: This is just after the line "Doctors, if you please. I have to insist that we get moving..." You can see the Jeep off to the left of the screen.
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Re: hppav's models

Post by Hilwo »

Nice, I love this type of research 8) Good job!
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Re: hppav's models

Post by awesome24712 »

How often do you watch the movie to notice this? :|
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Re: hppav's models

Post by machf »

awesome24712 wrote:How often do you watch the movie to notice this? :|
VERY.
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Re: hppav's models

Post by hppav »

There's a reason why I'm known as the resident JP1 expert :lol:
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Re: hppav's models

Post by hppav »

http://www.screenused.com/?sectionID=it ... m_id=13015

Apparently we were to see Explorer 01 at some point. Likely in cut scene 51 or 52 in the script, which I would assume one of them would be a scene in the Visitor Center basement. That could back up my theory that the design of the Emergency Bunker/Maintenance Shed big room could double as a portion of the Visitor Center basement - due to the ceiling being consistent with that of the Cafe, that could have been a part of what they had in mind.
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Re: hppav's models

Post by KillerBee256 »

I don't know, I would think the parking garage would have been cut before filming, so they never build a set.
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Re: hppav's models

Post by hppav »

The draft of the script we have is from December 1992. Filming started in August 24, 1992 and ended November 30, 1992. The script is a Post Production script. If we had a June or July 1992 script, we would know for sure.

EDIT: During most of your tour, the appropriate information will be automatically selected and displayed for you. Simply touch the area of the screen displaying the appropriate icon. Welcome to Jurassic Park.

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I redid the textures, reduced some polygons, and added in animated flames. Once I got this in game I was hit hard with nostalgia.
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Re: hppav's models

Post by machf »

Oooohhh... really nice!
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: hppav's models

Post by KillerBee256 »

When you release a park level are you going replace Anne with someone else? If you do may I suggest Mr. Arnold? Because who wouldn't want to play as Samuel Jackson!
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Re: hppav's models

Post by hppav »

Arnold: "Rawr" ain't no country I've heard of... Do they speak English in Rawr?

Velociraptor: "Rawr?"

Arnold: English, motherf***er, do you speak it?!

Velociraptor: "Hiss."

Arnold: Then you know what I'm saying.

Velociraptor: "Hiss."

Arnold: Describe what Ian Malcolm looks like.

Velociraptor: "Rawr?"

*Shoots*
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
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