InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
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InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
"Playable" versions of the InGen Town v15N (June 11, 1998) & v15R (June 15, 1998).
Note 1: Even if these are playable in-game, they are very unstable. Be prepared for crashes. Best to be viewed in TresEd.
Note 2: Due to different scales between these and b96/retail, these levels are not recommended to use for fan levels without being experienced.
Download: http://www.mediafire.com/file/2a9rcajy6 ... ne_1998.7z (46MB)
Usage instruction: Copy the files in the folder "Base Files" to your Trespasser data folder. Then pick which version you want to look at.
Please note that these does not contain the max file (will be released later), or the Anne version used. The Anne version used can be found in the Jungle Road topic, and she was located at the same location Anne is in these levels.
I will let my tester give you some more information.
Have great fun.
Note 1: Even if these are playable in-game, they are very unstable. Be prepared for crashes. Best to be viewed in TresEd.
Note 2: Due to different scales between these and b96/retail, these levels are not recommended to use for fan levels without being experienced.
Download: http://www.mediafire.com/file/2a9rcajy6 ... ne_1998.7z (46MB)
Usage instruction: Copy the files in the folder "Base Files" to your Trespasser data folder. Then pick which version you want to look at.
Please note that these does not contain the max file (will be released later), or the Anne version used. The Anne version used can be found in the Jungle Road topic, and she was located at the same location Anne is in these levels.
I will let my tester give you some more information.
Have great fun.
Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
Well,let's take a look at these and see what we've got...
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Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
Lots of little cool things in there, I'll have to take a more detailed look later. I did see a few new models here and there.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
I was lucky enough to get a sneak preview and test the levels for Marcus, so I've already
gotten an extensive look at the scenery. Once again Marcus, thank you It's been a blast
to revisit Burroughs not once, but twice! All my findings are listed below, so beware of
MAJOR SPOILERS if you want to take a look for yourself first!
INGEN TOWN - IT_015_Nfull
gotten an extensive look at the scenery. Once again Marcus, thank you It's been a blast
to revisit Burroughs not once, but twice! All my findings are listed below, so beware of
MAJOR SPOILERS if you want to take a look for yourself first!
INGEN TOWN - IT_015_Nfull
- Spoiler: show
- Spoiler: show
Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
Is that mirror in the downstairs bathroom and the fusebox in the small boiler room new?
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
The fusebox can be found in the beta, not sure about the mirror tho.enigma wrote:Is that mirror in the downstairs bathroom and the fusebox in the small boiler room new?
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
I like how expansive this older version of the town in.
0066521C: 'Cannot create local swap file - Is Trespasser installed??',0Ah,0
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
Sweet! I've never seen that mirror beforeenigma wrote:Is that mirror in the downstairs bathroom and the fusebox in the small boiler room new?
EDIT:
Here is it:
- Spoiler: show
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
The mirror is not b96 or retail, but the textures are left. Nice find.Hilwo wrote:Sweet! I've never seen that mirror beforeenigma wrote:Is that mirror in the downstairs bathroom and the fusebox in the small boiler room new?
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
I might add, even if it's not such a huge detail that the first version v15N had magnets for the dumpsters, however they couldn't be exported to TPM and I didn't bother adding them myself.
And I want to make another note, mainly for those who doesn't have or know anything about Studio Max, and is curious about if there is anything else in the Studio Max files: Yes there is. The Max files contains the script to some objects, these have however, been added to the playable levels, exactly as found in the Max scene. Another thing is that the crates was placed on big rectangles, which had some information on where they were going to be used:
And I want to make another note, mainly for those who doesn't have or know anything about Studio Max, and is curious about if there is anything else in the Studio Max files: Yes there is. The Max files contains the script to some objects, these have however, been added to the playable levels, exactly as found in the Max scene. Another thing is that the crates was placed on big rectangles, which had some information on where they were going to be used:
- Spoiler: show
Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
That's odd... I've had no problems exporting magnets.tatu wrote:I might add, even if it's not such a huge detail that the first version v15N had magnets for the dumpsters, however they couldn't be exported to TPM and I didn't bother adding them myself.
And for those who do know 3DS Max, what?And I want to make another note, mainly for those who doesn't have or know anything about Studio Max,
Interesting...and is curious about if there is anything else in the Studio Max files: Yes there is. The Max files contains the script to some objects, these have however, been added to the playable levels, exactly as found in the Max scene. Another thing is that the crates was placed on big rectangles, which had some information on where they were going to be used:
I love how you start in these versions.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
A few other finds (I only compared to b96):
- Spoiler: show
Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
So, how much later is that?tatu wrote: Please note that these does not contain the max file (will be released later),
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
I didn't make that a priority due to the lack of response about the level, didn't seem that too many was interested. Will have it uploaded within 24h for you.machf wrote:So, how much later is that?tatu wrote: Please note that these does not contain the max file (will be released later),
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Re: InGen Town v15N (June 11, 1998) & v15R (June 15, 1998)
I'm always following stuff, I just lurk a lot more now since Im so busy with full time work.
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