Discuss early Trespasser builds and all other early Trespasser stuff here! Discover more amazing stuff about the game!
Moderators: TresCom Support Team , TresCom Board Managers , TresCom Developers
tatu
-=TresCom Website Manager=-
Posts: 5103 Joined: Fri Jun 24, 2005 9:40 pm
Antispam: No
Location: Sweden
Contact:
Post
by tatu » Mon Nov 12, 2012 9:55 pm
Was going through some stuff in build 96's IT level and came across two objects with the same name:
These are two separated objects for the rail in Hammonds house. The only difference in the name is that the last one has "AR" in case.
I don't think you really can have two objects with the same name in Trespasser, it's not case-sensitive and BAR is the same as Bar.
Any thoughts on this?
TheRexNest
Dinosaur egg
Posts: 15 Joined: Wed Nov 07, 2012 3:25 pm
Location: Ohio
Post
by TheRexNest » Tue Nov 13, 2012 2:54 am
....so...you....found it all out didn't ya?.....NO MATTER!
TRESPASSER IS TRESPASSER!
Hold on ta ya butts...
tatu
-=TresCom Website Manager=-
Posts: 5103 Joined: Fri Jun 24, 2005 9:40 pm
Antispam: No
Location: Sweden
Contact:
Post
by tatu » Tue Nov 13, 2012 6:38 am
TheRexNest wrote: ....so...you....found it all out didn't ya?.....NO MATTER!
TRESPASSER IS TRESPASSER!
Where does this relate to the subject in this topic?
awesome24712
Pteranodon
Posts: 889 Joined: Sun Oct 02, 2011 1:56 am
Antispam: No
Location: USA
Contact:
Post
by awesome24712 » Tue Nov 13, 2012 10:54 am
Yet another thing we don't understand about the retail levels.
tatu
-=TresCom Website Manager=-
Posts: 5103 Joined: Fri Jun 24, 2005 9:40 pm
Antispam: No
Location: Sweden
Contact:
Post
by tatu » Tue Nov 13, 2012 11:50 am
It's really wierd. From what I remember they made a lot of work on the levels in Studio Max, and that doesn't allow duplicate either AFAIK.
RexHunter99
Albertosaurus
Posts: 2197 Joined: Mon Apr 24, 2006 12:12 pm
Location: Australia
Contact:
Post
by RexHunter99 » Tue Nov 13, 2012 12:12 pm
tatu wrote: It's really wierd. From what I remember they made a lot of work on the levels in Studio Max, and that doesn't allow duplicate either AFAIK.
3dsMax is case sensitive though, I can verify that since there are several scenes I have that use case-sensitive names.
~
They told me humans weren't real... I proved them wrong.
Anthropology ~
A beautiful tale.
EpicZen
Carnivores Hub ~
Need the full games without all the hassle of torrents or viruses? Run on over to EpicZen's Carnivores Hub!
tatu
-=TresCom Website Manager=-
Posts: 5103 Joined: Fri Jun 24, 2005 9:40 pm
Antispam: No
Location: Sweden
Contact:
Post
by tatu » Tue Nov 13, 2012 1:56 pm
RexHunter99 wrote: tatu wrote: It's really wierd. From what I remember they made a lot of work on the levels in Studio Max, and that doesn't allow duplicate either AFAIK.
3dsMax is case sensitive though, I can verify that since there are several scenes I have that use case-sensitive names.
I see, that would explain it. I guess the older version is the same.
Draconisaurus
T-Rex Killer
Posts: 14089 Joined: Mon Dec 06, 2004 5:21 pm
Antispam: No
Location: Isla Sorna
Contact:
Post
by Draconisaurus » Tue Sep 23, 2014 9:06 pm
That is rather odd... Interesting find. I will point out that duplicate obj names are perfectly legal in Max.