Importing Problems

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tatu
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Importing Problems

Post by tatu »

I've been working on Beach Reloaded and it's going well. However, when I import the scafolding objects from the jumping tutorial area from Build 96 the game crash on loading in-game. I have no idea why and there are other retail levels and JPDS that uses it without any problems. Tried importing those too but still crashes. (Even importing only one plank from the fence from Build 96 makes the level crash, other objects like monorail works fine tho).

Any ideas?
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Importing Problems

Post by machf »

Hmmm... missing some physics object(s) or magnet(s), most likely.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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tatu
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Re: Importing Problems

Post by tatu »

Not the problem. Even the planks that doesn't have physics or magnets makes it crash.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
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Re: Importing Problems

Post by mleise »

Compile Trespasser with debug information and run it in a debugger. ;)
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machf
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Re: Importing Problems

Post by machf »

Hmmm... I believe there's a GUIapp version that already does that.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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