Old fan levels that got lost. Backups anyone?
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Re: Old fan levels that got lost. Backups anyone?
May I send you the corrected .WTD files if you are planning to re-release JPDS, then? They'll require you to revise the objects' altitudes, though, as this time the terrain height will be "real"... (I had been looking at that last week)
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Old fan levels that got lost. Backups anyone?
I am 95% sure I will use the terrain it was originally released with. JPDS is not a minor- or even medium-sized mod.. Tatu used up his Life Points from several past and future lives just to height-fix all the foliage in 'DS
Re: Old fan levels that got lost. Backups anyone?
The problem with keeping the old one is that things keep sinking into the terrain... I was thinking of doing it myself, but if you're going for an official re-release, well... why not take the chance to fix it too?
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Old fan levels that got lost. Backups anyone?
As I remember it a lot of the meshes, mainly all the buildings were created to fit that terrain. So in order to redo it with a proper terrain, all meshes would require to be redone in some kind of way. And even refixing everything properly for a proper terrain could take months, cause you would get bored of the foliage work
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Old fan levels that got lost. Backups anyone?
Uh... the buildings don't have to be changed or anything. What I mean is that terrain edited with TresEd is never quite right, while terrain re-saved with GUIapp is. It's still the same terrain, without the glitches.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Old fan levels that got lost. Backups anyone?
I know. But as I recall Draco made a lot of his own meshes based on that glitchy terrain.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Draconisaurus
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Re: Old fan levels that got lost. Backups anyone?
Yes, tatu has it.. Not going to spend months to fix JPDS.
Re: Old fan levels that got lost. Backups anyone?
Four (yes, that's 4) old levels (unfinished, but playable) made by Second Illiteration are available for download now. Have fun!
(I'll leave it as an exercise to the reader to find out which ones those 4 levels actually are...)
(I'll leave it as an exercise to the reader to find out which ones those 4 levels actually are...)
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- Draconisaurus
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Re: Old fan levels that got lost. Backups anyone?
Uh machf, there are 2 million lines of mods on the Downloads page now I am not going to search through all of them, trying to remember which ones I do and don't remember while calculating which might have been modded by SI--- or... I could just check the author.. *facepalm*
- tatu
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Re: Old fan levels that got lost. Backups anyone?
Yeah, the download section needs a bit of work now. Categories is possible. If anyone has any feedback about it, category examples etc, please PM or write like here
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Draconisaurus
- T-Rex Killer
- Posts: 14072
- Joined: Mon Dec 06, 2004 5:21 pm
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Re: Old fan levels that got lost. Backups anyone?
K so I played these four levels... Quite nice. Really like those raptor eggs. You stole... raptor eggs?
K so I notice these use the somewhat hazardous routine of updating your primary TPA files with the sounds for the level. Below are ATX-ready files I've made for the two which use this, which go in the MAPS/LVL folder:
https://app.box.com/s/8zz0rayl9edb310rmsgakf3egaw8bmwf
https://app.box.com/s/3y2x07jyxo8q2sgtulj3i4yi33rc34u1
Stored in the Tres File Box.
K so I notice these use the somewhat hazardous routine of updating your primary TPA files with the sounds for the level. Below are ATX-ready files I've made for the two which use this, which go in the MAPS/LVL folder:
https://app.box.com/s/8zz0rayl9edb310rmsgakf3egaw8bmwf
https://app.box.com/s/3y2x07jyxo8q2sgtulj3i4yi33rc34u1
Stored in the Tres File Box.
- tatu
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Re: Old fan levels that got lost. Backups anyone?
Nice. Should probably include those as additional downloads or update the original downloads to include those.
Someone on the main site asked for Anne's audio project, similar to Jurassic Time. I guess the person meant Anne's Audio Adventure by LtSten so uploaded that to the misc section. I also uploaded "Trespasser: Anne And Hammond's Audio Adventure", also made by LtSten.
I should take a look at all my files I have stored in various places and see if I can find anything to upload.
Someone on the main site asked for Anne's audio project, similar to Jurassic Time. I guess the person meant Anne's Audio Adventure by LtSten so uploaded that to the misc section. I also uploaded "Trespasser: Anne And Hammond's Audio Adventure", also made by LtSten.
I should take a look at all my files I have stored in various places and see if I can find anything to upload.
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Old fan levels that got lost. Backups anyone?
Yes, I'd like to maybe split them alphabetically... too bad it can't be done automatically.tatu wrote:Yeah, the download section needs a bit of work now. Categories is possible. If anyone has any feedback about it, category examples etc, please PM or write like here
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- tatu
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Re: Old fan levels that got lost. Backups anyone?
You mean the menu or the files? I just reordered the menu alphabetically. The files in the download section is already sorted alphabetically based on the Title name.machf wrote:Yes, I'd like to maybe split them alphabetically... too bad it can't be done automatically.tatu wrote:Yeah, the download section needs a bit of work now. Categories is possible. If anyone has any feedback about it, category examples etc, please PM or write like here
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Old fan levels that got lost. Backups anyone?
I mean like in other servers where downloads are classified alphabetically, not just sorted... you click on "#" for names starting with a number, or on a letter from "A" to "Z" for the rest, and only files with a matching initial are listed.tatu wrote:You mean the menu or the files? I just reordered the menu alphabetically. The files in the download section is already sorted alphabetically based on the Title name.machf wrote:Yes, I'd like to maybe split them alphabetically... too bad it can't be done automatically.tatu wrote:Yeah, the download section needs a bit of work now. Categories is possible. If anyone has any feedback about it, category examples etc, please PM or write like here
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files