Reworking: The Lab & Pine Valley
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- awesome24712
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Re: Reworking: The Lab & Pine Valley
Does GeomAdd accept max files? And if not, how do I convert them to a usable format (Without Studio Max, that thing's expensive)?
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- tatu
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Re: Reworking: The Lab & Pine Valley
You need to convert them using the TPM script (found in the download section) for Studio Max, there is no other way. You can always install a trial version of Studio Max.awesome24712 wrote:Does GeomAdd accept max files? And if not, how do I convert them to a usable format (Without Studio Max, that thing's expensive)?
- awesome24712
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Re: Reworking: The Lab & Pine Valley
What would you guys think of using custom dinosaurs as I remake these levels? If were to, I would use a Carnotaurus, Dilophosaurus, and Spinosaurus.
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- Dream Eater
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Re: Reworking: The Lab & Pine Valley
Spinosaurus would and could be the end boss of the level just giveing ideas out.
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- awesome24712
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Re: Reworking: The Lab & Pine Valley
Any ideas are appreciated?Dream Eater wrote:Spinosaurus would and could be the end boss of the level just giveing ideas out.
Thought this was dead? Already? Shame on you! I've been working on this off-and-on the whole time!
A fresh look at the starting area, once again:
The tunnel, with power lines heading through it:
After exiting the tunnel:
An observatory in a new valley area:
The new power lines, heading into the Harbor (to the warehouses), and up to the facility:
The entrance to said valley area:
I hope these images fit on your screens, they're 1280x720.
Any feedback is appreciated.
Last edited by Mickey on Thu Aug 14, 2014 10:11 pm, edited 3 times in total.
Reason: Image Size
Reason: Image Size
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- TrespasserUniverse
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Re: Reworking: The Lab & Pine Valley
Very impressive so far =3. I love the peaceful/eerie look from the landscape's fog.
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Re: Reworking: The Lab & Pine Valley
This mod is looking good! I like to see original Trespasser material reused... it's got a nice familiar feeling. I like that we are expanding the manifestation of old, previously made assets that weren't thought to have a use outside the original game.
Nice power pylons, btw. Interesting thingy ontop of them lol, guess the oil barrel's a useful object.
Any work done on this lately? Let me know if you need any help; I'm available.
Nice power pylons, btw. Interesting thingy ontop of them lol, guess the oil barrel's a useful object.
Any work done on this lately? Let me know if you need any help; I'm available.
- awesome24712
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Re: Reworking: The Lab & Pine Valley
No I haven't worked on this recently, and now I don't really have the time to. If you want I could upload the files so someone else could work on it.
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- Draconisaurus
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Re: Reworking: The Lab & Pine Valley
Well it might be fun if you just released what you have, if you really think you won't finish it. It's a far better fate than most incomplete mods get. I think that kind of level work deserves it.
Re: Reworking: The Lab & Pine Valley
All this looks very promising. Well done!