Updating JP3 Raptor Skins
Moderators: TresCom Support Team, TresCom Board Managers, TresCom Developers
-
- Albertosaurus
- Posts: 2365
- Joined: Wed Mar 05, 2003 9:28 pm
Re: Updating JP3 Raptor Skins
This is basically my first real foray into digital art, turned out much better than I anticipated. T.I. perhaps we could collaborate on some original hi-res dino skins.
Not sure how it would translate to how I was doing skins before. My old way of doing was basically just chopping up photos and aligning the parts to create the skin. I guess maybe I could still do that, just chopping up my own drawings.
Not sure how it would translate to how I was doing skins before. My old way of doing was basically just chopping up photos and aligning the parts to create the skin. I guess maybe I could still do that, just chopping up my own drawings.
Re: Updating JP3 Raptor Skins
I'd suggest using layers, painting on top of the original skin...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
-
- Albertosaurus
- Posts: 2365
- Joined: Wed Mar 05, 2003 9:28 pm
Re: Updating JP3 Raptor Skins
The one issue with that is where the skin splits...getting that matching up might be quite time consumingmachf wrote:I'd suggest using layers, painting on top of the original skin...
Re: Updating JP3 Raptor Skins
I might be up for that, what do you have in mind? However, my one concern is that the quality might not match-up if you're drawing them by hand and I'm still stitching them together from images, which is what I've been doing for the longest time. I'm no good at drawing on a computer - my only skill on that front is on paper.This is basically my first real foray into digital art, turned out much better than I anticipated. T.I. perhaps we could collaborate on some original hi-res dino skins.
It's actually not that hard to patch up the seams. What I usually do is open the model in Max and mess around with the seams until they look good, since you can see your edits in real-time in Max. Though I can see how it would become difficult if you were drawing from scratch...The one issue with that is where the skin splits...getting that matching up might be quite time consuming
- Draconisaurus
- T-Rex Killer
- Posts: 14077
- Joined: Mon Dec 06, 2004 5:21 pm
- Antispam: No
- Location: Isla Sorna
- Contact:
Re: Updating JP3 Raptor Skins
SI, to clarify, when you save a BMP or w/e in Photoshop which is used by-name in a Max scene on a model, you can minimize and then maximize a given perspective window in Max and it will then show the updated version of the texture.
-
- Albertosaurus
- Posts: 2365
- Joined: Wed Mar 05, 2003 9:28 pm
Re: Updating JP3 Raptor Skins
Well I always just used TPDC, I don't have Max. TI, I guess I was just thinking I would draw something up, and pass it along to you to create an HD skin version of it. I'm not really familiar with what is required to make a HD texture. Most likely what I'll probably do is just start posting up the art, and if someone wants to transfer it to textures for Tres, that would be cool
Re: Updating JP3 Raptor Skins
Basically, enlarging the image from the original 256*256 pixels to something like 1024*1024 or higher, and then adding more detail to it...Second Illiteration wrote:I'm not really familiar with what is required to make a HD texture.
Great.Most likely what I'll probably do is just start posting up the art, and if someone wants to transfer it to textures for Tres, that would be cool
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
-
- Albertosaurus
- Posts: 2365
- Joined: Wed Mar 05, 2003 9:28 pm
Re: Updating JP3 Raptor Skins
So I've been working on some raptor skin art...
If any one id's interested in larger images let me know
If any one id's interested in larger images let me know
- Attachments
-
- orig raptor.jpg (93.07 KiB) Viewed 32945 times
-
- jp3 male.jpg (85.64 KiB) Viewed 32945 times
-
- jp3 female.jpg (78.73 KiB) Viewed 32945 times
-
- tlw raptor.jpg (86.4 KiB) Viewed 32945 times
-
- sketch1544289942939.jpg (79.61 KiB) Viewed 32945 times
-
- jp raptor.jpg (78.67 KiB) Viewed 32945 times
Re: Updating JP3 Raptor Skins
Hey now, those look excellent! I especially like the top skin, looks very realistic. The Lost World Raptor also looks quite nice, though the movie version has a bit more of a contrasting colour scheme with a whiter underbelly than what you've got so far. Also note that the Raptors in the first two movies don't have the bump on their snout (or at least it isn't as prominent). There's also a third brown-green colour scheme on the JP1-style Raptors that not many people seem to notice, present on one of the two Raptors that end up fighting each other over Sarah at the end of the Lost World.
Any plans to do the JP1 Raptors? I have a ton of reference material for them if you need it.
Ah, and what model, if any, are these going to be used for? I could definitely use some of these in RTJP.
Any plans to do the JP1 Raptors? I have a ton of reference material for them if you need it.
Ah, and what model, if any, are these going to be used for? I could definitely use some of these in RTJP.
- Draconisaurus
- T-Rex Killer
- Posts: 14077
- Joined: Mon Dec 06, 2004 5:21 pm
- Antispam: No
- Location: Isla Sorna
- Contact:
Re: Updating JP3 Raptor Skins
Slick work SI. Do I suppose correctly at the top one is inspired by your Megaraptor from JPDS? Also I echo TI's inquiry about what model these go on... Knowing how you used to do skins, you had these mapped to a raptor model and used TPDC to view as you edited?
Re: Updating JP3 Raptor Skins
Hey, those look great! Looks like you had been busy lately and didn't tell us until now...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
-
- Albertosaurus
- Posts: 2365
- Joined: Wed Mar 05, 2003 9:28 pm
Re: Updating JP3 Raptor Skins
These are all hand drawn/painted from scratch in Autodesk sketchbook. I looked at some reference pics, but ultimately the goal was to make representations and not exact replicas of the films.
The top skin was just me randomly adding stuff and playing with filter modes.
So all in all these don't belong to any model as yet, but could be put on one of some one wanted.
The top skin was just me randomly adding stuff and playing with filter modes.
So all in all these don't belong to any model as yet, but could be put on one of some one wanted.
- Rebel
- -=TresCom Developer=-
- Posts: 6137
- Joined: Sun Nov 10, 2002 10:26 pm
- Location: That country nobody likes (you know the one)
- Contact:
Re: Updating JP3 Raptor Skins
Actually, they are awesome. Nice work, man. You have quite the talent there.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Re: Updating JP3 Raptor Skins
Would love to see these adapted to the TC Raptor once they're done...looks like they would fit on very reasonably without too much tweaking as well. I think we could always use more skins for CAnimals!Second Illiteration wrote:So all in all these don't belong to any model as yet, but could be put on one of some one wanted.