Ingen Water treatment plant (beta testing-in progress)
Moderators: TresCom Support Team, TresCom Board Managers, TresCom Developers
- awesome24712
- Pteranodon
- Posts: 889
- Joined: Sun Oct 02, 2011 1:56 am
- Antispam: No
- Location: USA
- Contact:
Re: Ingen Water treatment plant (need help)
Some more nice screens. I can already imagine coming out of a cave and seeing the plant emerge from the dense fog.
Check out the HL2 mod I'm helping with:
Visit my Steam! http://steamcommunity.com/id/awesome24712/
Visit my YouTube! http://www.youtube.com/user/awesome24712
Post benchamrks:
1 [x] 2 [x] 4 [x] 8 [x] 16 [x] 32 [x] 64 [x] 128 [x] 256 [x] 512 [x] 1024 [ ] 2048 [ ] 4096 [ ] 9192 [ ]
Visit my Steam! http://steamcommunity.com/id/awesome24712/
Visit my YouTube! http://www.youtube.com/user/awesome24712
Post benchamrks:
1 [x] 2 [x] 4 [x] 8 [x] 16 [x] 32 [x] 64 [x] 128 [x] 256 [x] 512 [x] 1024 [ ] 2048 [ ] 4096 [ ] 9192 [ ]
- General Kenobi
- Parasaurolophus
- Posts: 424
- Joined: Fri Oct 13, 2006 7:36 pm
- Location: United States
Re: Ingen Water treatment plant (need help)
Just keeping everyone interested. New pic, I'm very close to finishing the level.
- General Kenobi
- Parasaurolophus
- Posts: 424
- Joined: Fri Oct 13, 2006 7:36 pm
- Location: United States
Re: Ingen Water treatment plant (need help)
sorry for the double post.
Just wanted to give another update.
An idea I had seeing all the comics in the room in the JPDS level.
So my idea was to leave copies Future Tech magazine around the level, each with a cover story that gives you clues of the story of my level. and ideas that i'm following.
Try to find all the copies in the level.
Just wanted to give another update.
An idea I had seeing all the comics in the room in the JPDS level.
So my idea was to leave copies Future Tech magazine around the level, each with a cover story that gives you clues of the story of my level. and ideas that i'm following.
Try to find all the copies in the level.
- awesome24712
- Pteranodon
- Posts: 889
- Joined: Sun Oct 02, 2011 1:56 am
- Antispam: No
- Location: USA
- Contact:
Re: Ingen Water treatment plant (almost done!)
Well, all the more reason for me to look forward to its release.
Check out the HL2 mod I'm helping with:
Visit my Steam! http://steamcommunity.com/id/awesome24712/
Visit my YouTube! http://www.youtube.com/user/awesome24712
Post benchamrks:
1 [x] 2 [x] 4 [x] 8 [x] 16 [x] 32 [x] 64 [x] 128 [x] 256 [x] 512 [x] 1024 [ ] 2048 [ ] 4096 [ ] 9192 [ ]
Visit my Steam! http://steamcommunity.com/id/awesome24712/
Visit my YouTube! http://www.youtube.com/user/awesome24712
Post benchamrks:
1 [x] 2 [x] 4 [x] 8 [x] 16 [x] 32 [x] 64 [x] 128 [x] 256 [x] 512 [x] 1024 [ ] 2048 [ ] 4096 [ ] 9192 [ ]
- Dream Eater
- Stegosaurus
- Posts: 52
- Joined: Wed Feb 08, 2012 9:16 pm
- Antispam: No
- Location: UK, ENGLAND
- Contact:
- General Kenobi
- Parasaurolophus
- Posts: 424
- Joined: Fri Oct 13, 2006 7:36 pm
- Location: United States
Re: Ingen Water treatment plant (almost done!)
a few more screens showing some new details I've added.
interesing how much just a simple staircase addes to a level.
interesing how much just a simple staircase addes to a level.
Re: Ingen Water treatment plant (almost done!)
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- General Kenobi
- Parasaurolophus
- Posts: 424
- Joined: Fri Oct 13, 2006 7:36 pm
- Location: United States
Re: Ingen Water treatment plant (almost done!)
ok I have a stupid qeastion, How do I import terrain textures into a level. I know Draco explained it a little to me for my last level, but it sounded complicated, so I skipped it, but Now I want to try it.
Can someone explain it?
It wont mess up the textures I already have in the level right?
Can someone explain it?
It wont mess up the textures I already have in the level right?
Re: Ingen Water treatment plant (almost done!)
You import them the same as any other textures, you only have to be careful because all terrain textures use the same palette (the one form the very first terrain texture in the level), so if you import one with a different palette, the colors will be off.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
-
- Pteranodon
- Posts: 792
- Joined: Sun Sep 07, 2008 3:08 pm
- Location: Bloomington, IN, USA
Re: Ingen Water treatment plant (almost done!)
Using Wally to apply the pallete being used by the terrain is your best bet. Been a while since I messed with Wally but what you want to do is make the bottom terrain texture's pallete used by the terrain you need. Usually, it's possible to do this without much color loss. You have to be careful though because sometimes imported textures will have weird colored splotches from other parts of the pallete. Normally this isn't bad unless it's blood or something of that degree. (that's why the blood splotches in TC Isle and contestlev are orange piss colored instead of red....)
- awesome24712
- Pteranodon
- Posts: 889
- Joined: Sun Oct 02, 2011 1:56 am
- Antispam: No
- Location: USA
- Contact:
Re: Ingen Water treatment plant (almost done!)
"Get Wally. That program's meant for saving to the same pallete without altering colors."
Check out the HL2 mod I'm helping with:
Visit my Steam! http://steamcommunity.com/id/awesome24712/
Visit my YouTube! http://www.youtube.com/user/awesome24712
Post benchamrks:
1 [x] 2 [x] 4 [x] 8 [x] 16 [x] 32 [x] 64 [x] 128 [x] 256 [x] 512 [x] 1024 [ ] 2048 [ ] 4096 [ ] 9192 [ ]
Visit my Steam! http://steamcommunity.com/id/awesome24712/
Visit my YouTube! http://www.youtube.com/user/awesome24712
Post benchamrks:
1 [x] 2 [x] 4 [x] 8 [x] 16 [x] 32 [x] 64 [x] 128 [x] 256 [x] 512 [x] 1024 [ ] 2048 [ ] 4096 [ ] 9192 [ ]
- General Kenobi
- Parasaurolophus
- Posts: 424
- Joined: Fri Oct 13, 2006 7:36 pm
- Location: United States
- hppav
- -=TresCom Forum Admin=-
- Posts: 6618
- Joined: Sun Nov 10, 2002 9:40 pm
- Antispam: No
- Location: Peru, Indiana
Re: Ingen Water treatment plant (almost done!)
Wally is a texture editor that enables you to edit the palettes of textures. It's included in Trespasser Twilight but you can download it here: http://lamda-rising.de/pages/en/downloa ... hp?lang=EN
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
- General Kenobi
- Parasaurolophus
- Posts: 424
- Joined: Fri Oct 13, 2006 7:36 pm
- Location: United States
Re: Ingen Water treatment plant (almost done!)
ok I got it, now what do I do?
I want to take a parking lot texture from the town level, and import it to this level.
I want to take a parking lot texture from the town level, and import it to this level.
- hppav
- -=TresCom Forum Admin=-
- Posts: 6618
- Joined: Sun Nov 10, 2002 9:40 pm
- Antispam: No
- Location: Peru, Indiana
Re: Ingen Water treatment plant (almost done!)
Here's a writeup machf did on how to use Wally:
viewtopic.php?p=52685#p52685
It's really rather simple. Though you may need to change the palettes for all the terrain textures in your level if you can't get the texture you want to import to look right with the same palette. That's a bit more complicated.
viewtopic.php?p=52685#p52685
It's really rather simple. Though you may need to change the palettes for all the terrain textures in your level if you can't get the texture you want to import to look right with the same palette. That's a bit more complicated.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos