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Re: JPOG model conversions

Posted: Fri Nov 09, 2018 5:41 am
by gamernoob
tried to import this to my level now my level cannot be open on the editor and there are no collision on them

Re: JPOG model conversions

Posted: Fri Nov 09, 2018 7:59 am
by Draconisaurus
Forgot about this release... Can you be more specific? TI, do you know what would cause a crash here?

Re: JPOG model conversions

Posted: Fri Nov 09, 2018 12:48 pm
by tatu
gamernoob wrote:tried to import this to my level now my level cannot be open on the editor and there are no collision on them
If you can't open your level after importing something it means the files are corrupted during an import, usually to do with using the mass import function in GeomAdd or some issue with the import itself. Sadly the only way is to restore from a backup (if you made any) (PS: Always do lots of backups!!!).

As stated in the first post TheIdiot say there is no collision made for these objects or do they have any script, as they are just ports from JPOG. So you would need to do those yourself (either by making new physics or use other found in other levels). :)

Re: JPOG model conversions

Posted: Fri Nov 09, 2018 4:42 pm
by TheIdiot
I'm not sure what could have caused these models to corrupt your level as I've never tried using them myself outside of the level I originally made to test them in. They shouldn't have created any problems as they don't have scripts or physics, which tend to be the main causes of corruption in a level. :?

Re: JPOG model conversions

Posted: Sat Nov 10, 2018 2:05 pm
by gamernoob
i just figured it out when using geom add to import a file called jpogstuff.tpm on to my level when i reload it it says level grf not found and there is emptyness when i load and also i need a level name that uses this assets because i import this model from other level it works

Re: JPOG model conversions

Posted: Sun Nov 11, 2018 8:22 am
by Draconisaurus
Sounds like you may be getting a little lost in basic Tres modding details. I suggest starting small and learning all the details each step of the way as you learn the ropes.

Re: JPOG model conversions

Posted: Sun Sep 29, 2019 8:33 am
by tatu
TheIdiot wrote:I found the JPOG level Draco is asking about, the level files are named as "WtJP.scn" and such. I don't know what the actual name of this level is, but I have it on my PC, albeit with all of the JPOG stuff I converted imported into it.
I'm just gonna bump this old topic by saying that "WtJP" actual name is "Welcome, To Jurassic Park": https://www.trescomforum.org/viewtopic.php?f=9&t=4744

Found it while renaming my Trespasser files to be able to better identify them and who crated them, along with more clean names. :P

Re: JPOG model conversions

Posted: Sun Sep 29, 2019 8:30 pm
by machf
I was going to say it obviously meant "Welcome to Jurassic Park" just by looking at the letters (W,t,J,P) in the quoted text, but since you already confirmed it, it won't be necessary...
I mean, if "RTJP" means "Return To Jurassic Park", it's fairly easy to figure it out...