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Re: Trespasser VR Unity Prototype

Posted: Fri Oct 27, 2017 11:41 pm
by machf
Draconisaurus wrote: I had no idea we had a photo of the dev's clay terrain modeling! :o
Well, I did find it a long, long time ago when looking for archived copies of old Trespasser previews...

viewtopic.php?f=39&t=2794&hilit=clay

Re: Trespasser VR Unity Prototype

Posted: Fri Oct 27, 2017 11:44 pm
by Draconisaurus
:cry: Well, life marches on I guess. Congrats; for myself, kids = no... My legacy shall be the legions of created dinosaur islands.

Also - yet more images the TresCom.org archive needs to be updated with.

Re: Trespasser VR Unity Prototype

Posted: Fri Oct 27, 2017 11:45 pm
by machf
Unfortunately that's only a thumbnail...

Re: Trespasser VR Unity Prototype

Posted: Sat Oct 28, 2017 12:12 am
by Draconisaurus
*notices forum link from previous post* 2005, I had been a member for less than 2 months at that time, might explain why I don't remember...

Re: Trespasser VR Unity Prototype

Posted: Fri Apr 27, 2018 9:42 pm
by Draconisaurus
*bump*

Have upgraded this thread to Sticky, as a TresCom forum go-to thread for VR-ing Trespasser. Seems to me this mode of playing may become more common for forum members as time passes.

Re: Trespasser VR Unity Prototype

Posted: Mon Apr 30, 2018 8:37 am
by DrShaw
Draconisaurus wrote:*bump*

Have upgraded this thread to Sticky, as a TresCom forum go-to thread for VR-ing Trespasser. Seems to me this mode of playing may become more common for forum members as time passes.
Can confirm because I just got a oculus rift a few days ago and got to try this demo out. I really like the fact I can throw the bus across the room. The raptors are a bit wonky at times but holding down the fire trigger like Rambo to clear out the room really works well with duel gun holding.

Re: Trespasser VR Unity Prototype

Posted: Mon Apr 30, 2018 9:32 am
by Draconisaurus
Heh sweet. No recording software?

Re: Trespasser VR Unity Prototype

Posted: Mon Apr 30, 2018 5:16 pm
by DrShaw
Draconisaurus wrote:Heh sweet. No recording software?
Nah. I don't think people would like the pure silence during the game play due to not being the commentary type of gamer.

Re: Trespasser VR Unity Prototype

Posted: Sun Oct 07, 2018 2:50 pm
by Ladis
Thanks a lot for the VR version!! Tried today and the demo level was as much fun as half of the better today VR games! Used on a cheap Acer Windows Mixed Reality headset (great about those you don't need much space). PS: Falling from the platform is a crazy feeling in VR (I mean to fall down by walking over the edge).

Re: Trespasser VR Unity Prototype

Posted: Sun Oct 07, 2018 4:54 pm
by Draconisaurus
Glad ya had fun.. Still hope to try this out eventually.

Re: Trespasser VR Unity Prototype

Posted: Thu Jul 11, 2019 4:36 pm
by darren_r_w
Something very big will happen with VR and the only way that big will happen is through Sony and Valve.

Valve is likely to cause the biggest step forward but it's really a bit too much about guns.
But guns is what sells games and what will sell VR.

Re: Trespasser VR Unity Prototype

Posted: Wed Nov 11, 2020 5:52 am
by Isolt
I finally got a change to play this!
It was great, really immersive in VR! Would love to play the entire game this way one day

Re: Trespasser VR Unity Prototype

Posted: Wed Nov 11, 2020 5:37 pm
by Draconisaurus
Whoa. Haven't seen this thread in a bit. Glad people still play this on occasion.

Re: Trespasser VR Unity Prototype

Posted: Thu Nov 26, 2020 9:59 pm
by KibaOokami
Draconisaurus wrote:Whoa. Haven't seen this thread in a bit. Glad people still play this on occasion.
I mean I have VR coming tomorrow and I had been thinking in the last few days about "wow wouldn't Trespasser be great in VR? I mean you user her arms/wrists/hands..so this could totally world as a game for VR right..?" and searched and came upon this thread. All things lead back to TresCom
(Yes I know. first post, new member, but I've been coming here I feel like I've checked in many times over the last 10 years to read the forums off and on)

Re: Trespasser VR Unity Prototype

Posted: Thu Dec 17, 2020 3:33 pm
by stationdude
Still love this mod, and I would happily donate to anyone who could get any more of this game working in VR!