Ruins Level (Page 6 Download (final version 01/25/2019)

Creating new content for Trespasser!

Moderators: TresCom Support Team, TresCom Board Managers, TresCom Developers

User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 4 Download)

Post by Rebel »

Draconisaurus wrote:*downloads CE version* Ack, sorry that installation method looks very uhh strange and cluttery, will stick with the stand-alone on this one..

'Nyways. Great level of course. I want to note that I've only ever seen one raptor ingame, no idea where the others are supposed to be. So I went to the...
Spoiler: show
...wagon with the axe, used it on the temple door. Worked. Tho when I load the savegame there, your CEntityAttached fog thing turns on when the savegame is loaded. :?
Inside the temple.. I managed to get across the lava and find an interesting set-up, however the clue utterly mystifies me, no idea what to do after.
Ah, yeah. I never play save games, but I do recall having this problem before with the torch. I'll have to change a few
things to tracktwo settings to avoid the savegame errors.

So, playing off a savegame at the moment won't allow you to finish the level. Very busy with work, but I'll try to release
a grf/scn fix by monday. :|
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 4 Download)

Post by Rebel »

Drac, and to anyone else who plays with savegames. The below zip contains a new set of grf/scn
files that should do the trick. You may see a quick flash of dusk at loadups now, but it's a solution
that appears to work. The quirk affected certain puzzle elements too, so those had to be tended
to as well.

I'll look into it further for the next release . . . I'll repackage this when I get the time, but for
now, just switch the grf/scn files. I should be in bed by now, I've got a long work day waiting
for me tomorrow.

Btw, if you use these grf/scn files, throw away your old savegames files. They won't work with
the updated level files.
Attachments
ruins_savegamefix.zip
ruins_beta savegame grf/scn fix
(4.02 MiB) Downloaded 527 times
User avatar
Draconisaurus
T-Rex Killer
T-Rex Killer
Posts: 14046
Joined: Mon Dec 06, 2004 5:21 pm
Antispam: No
Location: Isla Sorna
Contact:

Re: Ruins Level (Page 4 Download)

Post by Draconisaurus »

Huh sweet thanks. However I'm still stuck puzzle-wise...
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 4 Download)

Post by Rebel »

Draconisaurus wrote:Huh sweet thanks. However I'm still stuck puzzle-wise...
Well, if you need too you can read the walk-thru on page 4, Drac. ;)
User avatar
Draconisaurus
T-Rex Killer
T-Rex Killer
Posts: 14046
Joined: Mon Dec 06, 2004 5:21 pm
Antispam: No
Location: Isla Sorna
Contact:

Re: Ruins Level (Page 4 Download)

Post by Draconisaurus »

Urgh I'll have to do that. Too tired ATM -
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by Rebel »

https://www.mediafire.com/file/h9cdcyls ... 8.zip/file

Above is the latest beta of the level (fixes save games issues as well as a few other items
added).

If you need walk_thru help, see page 4 for that (under spoilers).
User avatar
TheIdiot
T-Rex
T-Rex
Posts: 4345
Joined: Thu Feb 20, 2014 9:13 pm
Location: Canada, eh?

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by TheIdiot »

Before I go and fix the level up properly for CE (and then of course give it a playthrough and review), I'm going to wait a bit until everything is cleared up and you're sure you've done the final version in order to avoid cluttering up my Mediafire account and having to do a bunch of uploads. At the moment I'm not really sure which one is the most up-to-date release?
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by Rebel »

TheIdiot wrote:Before I go and fix the level up properly for CE (and then of course give it a playthrough and review), I'm going to wait a bit until everything is cleared up and you're sure you've done the final version in order to avoid cluttering up my Mediafire account and having to do a bunch of uploads. At the moment I'm not really sure which one is the most up-to-date release?
Hi, T.I. The most up-to-date release is a few posts up. And that is the final version for quite some time.
Same link as below:

https://www.mediafire.com/file/h9cdcyls ... 8.zip/file
User avatar
wbhaese
Dinosaur egg
Dinosaur egg
Posts: 11
Joined: Thu Feb 08, 2018 11:21 pm
Location: Brazil

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by wbhaese »

Hey Rebel, your are being very good. The idea is very original. Imagine putting people in the game, like NPC. I did a level imagining my city, but very little. Was like country side, with some plants, cars... good job for you.
Haese
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by Rebel »

wbhaese wrote:
Hey Rebel, your are being very good. The idea is very original. Imagine putting people in the game, like NPC. I did a level imagining my city, but very little. Was like country side, with some plants, cars... good job for you.
Thanks, man. I appreciate the comments. ;)
User avatar
TheIdiot
T-Rex
T-Rex
Posts: 4345
Joined: Thu Feb 20, 2014 9:13 pm
Location: Canada, eh?

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by TheIdiot »

Rebel wrote:
TheIdiot wrote:Before I go and fix the level up properly for CE (and then of course give it a playthrough and review), I'm going to wait a bit until everything is cleared up and you're sure you've done the final version in order to avoid cluttering up my Mediafire account and having to do a bunch of uploads. At the moment I'm not really sure which one is the most up-to-date release?
Hi, T.I. The most up-to-date release is a few posts up. And that is the final version for quite some time.
Same link as below:

https://www.mediafire.com/file/h9cdcyls ... 8.zip/file
Okay, thanks Reb, I'll take a look soon and get it set up for CE. :wink:
User avatar
tatu
-=TresCom Website Manager=-
-=TresCom Website Manager=-
Posts: 5088
Joined: Fri Jun 24, 2005 9:40 pm
Antispam: No
Location: Sweden
Contact:

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by tatu »

Hey Rebel, uploaded it to TresCom and replaced the old version:

http://www.trescom.org/download/downloa ... _31_18.zip

Cheers :)
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production

"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by Rebel »

tatu wrote:Hey Rebel, uploaded it to TresCom and replaced the old version:

http://www.trescom.org/download/downloa ... _31_18.zip

Cheers :)
Thank you, very much. You're a good dude, tatu. :)

T.I.: Thanks for taking care of the CE version. I did try, but couldn't get it right. :lol:
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Re: Ruins Level (Page 5 Download (beta version 12/31/18))

Post by Rebel »

HidiHo, people. The final of the level is in the 7zip below. All elements of the level seem to be
working as intended (as well as save games). As anyone can relate to, no level is ever consid-
ered done, done, there can always be more changes, additions, etc, but at some point you do
need to say 'I'm done' and move on to other projects.

I could list the changes and/or additions made since the beta release, but I assume those who
either play the level or simply look through it with TresEd will notice the changes made. I have
included the walkthrough (inside level folder), though I think atx's map cheat would suffice for
most (areas that must be visited in order to advance through the level and solve the puzzles a-
long the way are denoted as red dots on the map). If anyone is unfamiliar with the cheat, you
simply type in 'map' in the cheat console (typing it again, turns off the map).

As always, I appreciate the input and assistance received by all, and in particular that of machf,
Draco, TheIdiot and Tatu. The feedback received was also much appreciated.

(Download is about 45.2 mbs (atx stand_alone package)

https://www.mediafire.com/file/866l84jv ... 19.7z/file

(Download std. zip file (55.6mbs (ax stand_alone package)

https://www.mediafire.com/file/1nwah7ij ... 9.zip/file
User avatar
Draconisaurus
T-Rex Killer
T-Rex Killer
Posts: 14046
Joined: Mon Dec 06, 2004 5:21 pm
Antispam: No
Location: Isla Sorna
Contact:

Re: Ruins Level (Page 5 Download (final version 01/25/2019))

Post by Draconisaurus »

Great! Going to play now. Btw, what's your next project? I recall you mentioning something but I've forgotten what it was.

....Sooo went through again, and as before I can't figure out what the hint-scene by the aquaduct is for. I got inside the lava-floored temple but couldn't figure out anything to do there.
Went and saw the aquatic reptile (which species again?), pretty nifty! And I <3 the OTP area above.. as well as.. that goat sounds great XD
And again I want to express a job-well-done in the latest repurpose of an original Trespasser terrain. May there by many more.
Post Reply