Have just played through this level up to the bridge before the town, and explored the rest in TresEd. AWESOME!!!!
It is super cool to see JPDS assets used in something new and in many areas more or less complete.
Thank you!
I ended up using the JPDS level as a base since I was too lazy to import everything one by one to a new level. Plus I thought JPDS was textured 100% perfectly.
Also nice to see a slightly more complete EA, heheh.
Yeah, it's quite something to actually be able to go down there and check it out. Though I think I prefer the JPDS layout a lot more.
I really liked the film/film-concept-art accuracy of the town, that's pretty awesome! One of the unrealized goals of JPDS. Too bad you didn't do the helicopter building and/or town geo plant.
The goal was to get it as close to what was see in the movie as possible, plus use the remainder of hppav's town models in the level. I planned to model every single building but never got around to it.
I feel this is in many ways superior to original Trespasser, in the areas where it is finished.
Thanks again.
That was more or less my goal, to make it better than Tres while still being the same game.
I also want to congratulate you - AFAIK this is the first non-retail/beta Trespasser level (except those using the original levels as a basis) to use monorails. For some reason fan mods just don't make use of them. I thought you used the individual monorail pieces very skillfully and it makes me want to get back to work on JR Reloaded, where this has been planned to be done.
Did that monorail ever take forever to finish...
There's so much detail you have to do on it, plus track placement is a huge pain in the arse. I'm glad it turned out though. Can't wait to see it in JR: Reloaded, maybe I can give you some tips or help if you return to it.
FYI, I played this level in Tres CE. I couldn't get across the bridge to the town, so I tried it in Twilight to see if I could fly across, and the level would not load.
It's too bad this level crashes at some point, or I would strongly suggest that you finish it!
Hmm...that's odd. Well, to cross the bridge you have to grab the wooden plank lying in the gravel pile to the left of the road when facing the town and use it to bridge the gap, though it often ends up falling in. If you're skillful enough you can jump across the pillars in the river, though this tends to end poorly.
I've never had trouble making it load before, and I'm playing at max settings in 1360x768 resolution. Huh. Well, hopefully you'll be able to check it out more once Tres CE gets the ATX functions. It's a ton of fun just running around and looking at stuff in Tres, plus the town has a lot of good stuff as well, like the new melee weapons (which don't work right but are still cool).