Questions about sky and fog...

Creating new content for Trespasser!

Moderators: TresCom Support Team, TresCom Board Managers, TresCom Developers

Post Reply
Tomi
Parasaurolophus
Parasaurolophus
Posts: 491
Joined: Mon Nov 11, 2002 3:13 am
Location: Finland

Questions about sky and fog...

Post by Tomi »

How can I change the color or the texture of the sky?
And what is the name of the fog trigger? I can´t find it.


-Tomi
madppiper
-=TresCom Website Manager=-
-=TresCom Website Manager=-
Posts: 2107
Joined: Mon Jul 22, 2002 11:17 am
Location: Germany
Contact:

Post by madppiper »

uhm.. .search for the sky model in the level. (you can use andres search scricpt and type in sky)

then extract the model as a .tmp. Edit the sky_something.bmp file. save it and import it again via geomadd... should work...
Tomi
Parasaurolophus
Parasaurolophus
Posts: 491
Joined: Mon Nov 11, 2002 3:13 am
Location: Finland

Post by Tomi »

That geomadd says something about patched version. Damn, but I don´t understand what it wants to say :)


"You must copy files from E:\tres\patch to E:\tres\patch"or something like that :)

Jeesus!


-Tomi
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Post by Rebel »

I think you need to place a copy of the addon level files in with the standard level files; think, that's what Geomadd is asking you to do.

Not sure though, since I've never dealt with this situation firsthand.

*Might want to rethink using the patch too, Tomi. Many, may not be able to play your level if you use it.
Tomi
Parasaurolophus
Parasaurolophus
Posts: 491
Joined: Mon Nov 11, 2002 3:13 am
Location: Finland

Post by Tomi »

So if I re-install trespasser without the patch, can I still continue with my level poject?




-Tomi
User avatar
Rebel
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 6119
Joined: Sun Nov 10, 2002 10:26 pm
Location: That country nobody likes (you know the one)
Contact:

Post by Rebel »

Here may lie the difficulty in doing that;

The Trespasser exe (unpatched version) will probably not recognize that there's addon files attached to the standard level files. The level will probably crash.

What you may be able to do though, is to 'import' that addon grf file as a model, and with a little luck, that may update the standard grf level file to proper format.

Can't say for sure that this would work; as I said, never dealt with this firsthand. But in theory, sounds like it should --
Post Reply