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 Post subject: New Project
PostPosted: Tue Jul 30, 2019 9:25 pm 
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Since it's been rather quiet around here as of late, I decided to post a few screenshots of models I've been working on for a project that I, along with input from some of the old tresops gang have been building. The level was actually about 80% complete about 4 years ago, but my computer died (and I, like an idiot did not have a backup) and all work was lost. At the time, I was putting a lot of my free time into the ruins level, which I did backup, thankfully, but I never bothered too with this project (you just never think a harddrive is going to die).

Anyways, without going into too many details, the level's name designation is tc_prequel. I think that pretty much says that this level ties into our tc trilogy. Perhaps by late August, or early September there should be an early alpha version released. That's the timeline I'm shooting for -


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File comment: tc_p_screenshot 2
tc_p_model2.png
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File comment: tc_p_screenshot 1
tc_p_model1.png
tc_p_model1.png [ 19.04 KiB | Viewed 1247 times ]
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 Post subject: Re: New Project
PostPosted: Wed Jul 31, 2019 12:17 am 
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Brachiosaurus
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Ooh this is getting me excited. If this is a true prequel to the TC~Trilogy then that would be awesome. It always puzzled me that the first TC level just started out of nowhere on top of the valley road, and it'd be nice to see how Anne even got to that point in the first place


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 Post subject: Re: New Project
PostPosted: Tue Aug 06, 2019 11:24 pm 
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TrespasserGuy wrote:
Ooh this is getting me excited. If this is a true prequel to the TC~Trilogy then that would be awesome. It always puzzled me that the first TC level just started out of nowhere on top of the valley road, and it'd be nice to see how Anne even got to that point in the first place


To be honest, the lack of a reason for Anne being there always nagged me too, but to be fair to all of us involved at the time, level editing/creation was rather experimental back then and often ended in busted levels that would never to see the light of day. I'm hoping my computer doesn't quit on me this time around. :|


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 Post subject: Re: New Project
PostPosted: Thu Aug 08, 2019 7:58 am 
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T-Rex Killer
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Lookin' forward to this. By your timeline estimate I am foreseeing a lot of foliage-placing for you in the near future... Do hit up Tatu for all your heightfixing needs 8)

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 Post subject: Re: New Project
PostPosted: Thu Aug 08, 2019 11:23 pm 
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Well, as you know this level is huge so any early alpha released will only represent a portion of available terrain. I figured the only way to approach this correctly would be to do it in increments, so in the 1st alpha for instance, you'll be able to reach the main objective for that particular area. Hell, in order to finish the entire level in 4 or 6 weeks time, I'd have to quit work and give up sleeping!


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 Post subject: Re: New Project
PostPosted: Fri Aug 09, 2019 8:26 am 
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T-Rex Killer
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Hahaha okay cool.

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