Re: 3ds Max
Posted: Thu Feb 24, 2011 3:38 pm
Maya is the industry standard these days actually, though I've never used that. I heard it's more inclined to artists though.
3ds Max I wouldn't say is too hard but it does take a while to learn all the program does. I'm still learning things about 3ds Max and I've been using it and variants of it for 10 years. I've taken two classes in 3ds Max in two different schools and I've used it for Tres modding for years before that. It is difficult to learn to start out with, but once you get the basics down it gets easier from there.
3ds Max I wouldn't say is too hard but it does take a while to learn all the program does. I'm still learning things about 3ds Max and I've been using it and variants of it for 10 years. I've taken two classes in 3ds Max in two different schools and I've used it for Tres modding for years before that. It is difficult to learn to start out with, but once you get the basics down it gets easier from there.