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PostPosted: Mon May 27, 2019 10:00 pm 
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-=TresCom Developer=-
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Joined: Sun Nov 10, 2002 10:26 pm
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Location: That country nobody likes (you know the one)
Welcome to trecom, Isolt. The only game bug that still annoys me some is getting stuck, but that actually doesn't happen to me all that often. The biggest flap over this game was the arm; personally I think it was genius. 20 years later and I'm still playing with this game.


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PostPosted: Mon May 27, 2019 11:03 pm 
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Dinosaur egg
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Joined: Wed Jun 06, 2018 8:02 pm
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Thanks Rebel.
The arm was definitely a novel interface! I though it was immersive and intuitive. Interfaces hadn't really standardised and I feel there was a lot more room for innovation than there is now.
Interestingly with VR it look like arms might be back, maybe trespasser was just 20 years too early!


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PostPosted: Wed May 29, 2019 7:52 pm 
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T-Rex Killer
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Joined: Mon Dec 06, 2004 5:21 pm
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There's a dude who made a (Unity? Unreal?) VR-Tres level where you can see your arms and all that, pretty nifty.

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PostPosted: Wed May 29, 2019 9:06 pm 
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-=TresCom Website Manager=-
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Joined: Fri Jun 24, 2005 9:40 pm
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I feel like Trespasser is still early. While Trespasser didn't manage to get it to work properly, we still don't have a proper game where AI acts based on their behaviour. Most AI is still scripted in some way.

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"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."

"The main laboratory and administrative buildings. This is where we made our work, where the real magic trick happen. When they are in need of height fixing, they'll come here." - Hammond


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PostPosted: Tue Jun 04, 2019 10:24 am 
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T-Rex Killer
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Interesting point.

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PostPosted: Thu Jun 06, 2019 12:17 am 
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Dinosaur egg
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Has anyone else used on the fly gait generation in a game since?


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PostPosted: Mon Jul 01, 2019 10:00 pm 
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Stegosaurus
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Joined: Wed May 03, 2017 6:37 pm
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My first playing Trespasser is a long time ago. I was 3 years old in 2001, when my uncle got his first scrapped office computer Windows98, not much but we played on the PC the first games. ColinMcraeRally 2.0 , Harry Potter and the Philosopher's Stone , Trespasser. I was still a little capart and I didn't understand how computers run. And that was the reason why I didn't know what the game was, and that I could jump in the game. I think it was a standard jumping in any games using "Spacebar" (for Tresspasser it is the Q key), That made me never jump over the rock on the start level beach. :D I never left the place and saw any dinosaur or gun. That's why the game fell into oblivion for me. But after some years when I discovered the quality of games from years 1999 - 2005. In one day 17. 4. 2016 i watch on YT video and saw a game that reminded me of the beginning level (beach). And when I found out what the game is, how incredible it is, what innovation it have. I fell in love :o

And I had to search my uncle's old drawer where I found the game CD

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And now Trespasser is my third most popular game forever :D


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PostPosted: Tue Jul 02, 2019 7:35 pm 
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T-Rex Killer
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Joined: Mon Dec 06, 2004 5:21 pm
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Wow neat story. Now just go back in time to tell your young self to press the Q key...

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