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Player Comparison

Posted: Sat Dec 02, 2017 2:24 am
by Draconisaurus
Sooo I noticed something and went to compare the various player models. Turns out "black shirt" Anne, placed at the same scale/loc/ornt, has a smaller arm and her chest is a bit higher. Any ideas? I have generally noticed that the standard player arm is a bit monstrous compared to the rest of the body, when full-body reconstructions are attempted. Perhaps black-shirt represents a point in time before the decision for a larger arm was made. I personally never noticed ingame and it makes me wonder about the implications of future player models being made with non-monstrous arms...

Re: Player Comparison

Posted: Sat Dec 02, 2017 5:29 am
by machf
I need to see her bones...

Re: Player Comparison

Posted: Sat Dec 02, 2017 12:08 pm
by Draconisaurus
I was setting up a submodel comparison but realized the thing I was actually looking for is whatever the original-containing-level had her with; this is the works-with-modern-Tres version.

Re: Player Comparison

Posted: Sat Dec 02, 2017 6:28 pm
by machf
The original is the one that counts. This one could be being stretched in-game without realizing it.

Re: Player Comparison

Posted: Sat Dec 02, 2017 11:00 pm
by Draconisaurus
Forgot about animates having ingame size discrepencies. Which build is black-shirt from and how does one get into the files of that build/level?

Re: Player Comparison

Posted: Sun Dec 03, 2017 1:02 am
by machf
No idea, I thought you'd know. Maybe tatu?

Re: Player Comparison

Posted: Sun Dec 03, 2017 8:38 am
by tatu
Black shirt:
Build 22 - TestScene
Build 32 - JR & TestScene

These builds, or level, can be found (with textures) here: viewtopic.php?f=120&t=10964

Re: Player Comparison

Posted: Sun Dec 03, 2017 11:19 pm
by Draconisaurus
This non-playable TresEd version - in what ways if any has the player model been modified from the original files?

Re: Player Comparison

Posted: Mon Dec 04, 2017 6:17 am
by tatu
Draconisaurus wrote:
This non-playable TresEd version - in what ways if any has the player model been modified from the original files?
Nothing. The only difference comparing to its original files is that I have replaced the .swp and .pid file and imported their original textures (which I extracted with SWPExt).