The Geography of Tres Sorna and Movie Sorna
Posted: Mon Jul 24, 2017 2:52 am
I don't know if this has been answered here or not, but I have a question. Since Trespasser is billed as a "digital sequel", or what have you, to the Lost World, I have a question about the geography of the two different versions of Isla Sorna, and just how the fit together. Now keep in mind I'm using the original plans for the game and not the retail version.
In the game, the Hunter's Camp is in the more low elevated area, the estuaries, mangroves, lagoons, tropical forests. It's near Cathy's Beach. But, that would mean the Gatherer's are nearby, because of the short amount of time the Hunter's came to their aid after the Tyrannosaurs wrecked their shit, killed Eddie, and destroyed their trailer and two vehicles. And vice versa, the short amount of time it took the Gatherers to get to the camp and sabotage their equipment.......but that opens a can of worms because the level where the Plantation House is, is only blocked by a rock slide or mudslide or what have you erosion to the operations center they need to get to. I know helicopters are out of the question and so are vehicles, but it took Anne...not too long to get to the same building from there. Roland says it takes a "...day's hike" to get from where they are at the Hunter's Camp to the OP Center. And the Operation's Center seems like the only real "tropical" area outside of Cathy's Beach in the film.
But there's more problems that are giving me a bit of a head ache. Where the Gatherer's are is clearly a pine forest area not to different from Pine Valley in Trespasser (All of that was filmed in nice breezy redwood filled Eureka, California). But that place is supposedly, filled to the brim with Tribe B/Version B Velociraptors. Either Hammond lied about the predators keeping to the exterior or...hmm...
And that means..................the Hunters walked all the way to "Pine Valley" from "Plantation House" without their sabotaged vehicles relatively quickly, bypassing not only The Operations Center......but the Velociraptors.
But it gets worse because the Hunter's Camp was also filmed in Eureka, California with the pine trees and coastal California flora, unless it was filmed on a sound stage, I'm not really that sure. The point is geographically it isn't that far away from the Gatherer's trailer, which would end up being in Trespasser's Pine Valley
In an area I can only assume geographically is near "The Plains", The Round Up has the same problem, since I assume it's near the Hunter's Camp because of the short amount of time it took to roll out past the OP center, into an area where there's redwoods, and the Gatherer's could just hop skip along right to where they're at. Again suggesting that the two locations are relatively near. And again, I'll remind you the Plains is filled with Tribe/Version B Velociraptors despite Hammond's insurance there wouldn't be because of monitoring, (I know doubting technology is a well established theme in JP's setting but...)
So we're left with the idea the Operations Center crucial to their escape back to the mainland, they've already passed multiple times in Trespasser's Sorna by foot and vehicle is. And we're left with this.
1) A day's Hike between Pine Valley to the Town, and god knows from Plantation House to Pine Valley (ignoring The Town completely along the way, despite it being the "only" communications center on the island)
2) Not filled with Velociraptors along the way
3) The Gatherer's Camp are in Pine Valley.
4) The Hunter's Camp is near The Gatherer's Camp which much situate it in or around Pine Valley, and not PH.
5) On the way to rescue the Gatherer's from the Tyrannosaur attack, Hunters went through IJ past The Town they could have radioed for help in (which is infested with raptors), to reach Pine Valley (they should already be near or around or close to), only to make their quest to get to The Town their new priority, warning of Velociraptors, and taking a day's hike. Which wouldn't match up with the Plantation House location at all again.
It would only make sense if the Hunter's Camp was within either the Plains, Ascent, or Pine Valley; late game areas filled with Velociraptors deadlier than the Tribe A/Version A/Movie raptors....despite the Velociraptors only being situated in and around the Town in the film and deep in the island's interior.
I mean Dreamworks Interactive also made Chaos Island which utilizes the movie's map,
Why did Trespasser have to warp things in such a way that its connection to the film it's licensed about makes no real logical sense in its setting? I mean I understand they had to cut for time, but even in the 1997 walkthrough before the momentum for the game began, things just did not add up. And the Gatherer's site wasn't even mentioned.
So can someone explain to me how all this fits, this is a geographic nightmare that's always bothered me. I know this is a different island's geography for Sorna, but it's also in the same setting as the film. I have no clue how the geography of Cocos and the 1997 Walkthrough mixed together (and the game itself in its retail and various dev time incarnations) can actually fit this all together into a continuity that makes sense in Trespasser that doesn't involve magical plot teleportation.
The idea that the Hunter's Camp is between IJ and Jungle Road with operations nearby, just does not make any sense. Unless the Gatherer's were on the barely fleshed out Mt. Crick in the walkthrough in JR, as opposed to Watson, which MIGHT have had a Pine Forest going up it. But there's no evidence for that as Mt. Watson is just elevated terrain with nothing on it but some tropical jungle billboards. This is seriously has always given me a headache and I was wondering if there was a magic answer that made everything more geographically cohesive.
In the game, the Hunter's Camp is in the more low elevated area, the estuaries, mangroves, lagoons, tropical forests. It's near Cathy's Beach. But, that would mean the Gatherer's are nearby, because of the short amount of time the Hunter's came to their aid after the Tyrannosaurs wrecked their shit, killed Eddie, and destroyed their trailer and two vehicles. And vice versa, the short amount of time it took the Gatherers to get to the camp and sabotage their equipment.......but that opens a can of worms because the level where the Plantation House is, is only blocked by a rock slide or mudslide or what have you erosion to the operations center they need to get to. I know helicopters are out of the question and so are vehicles, but it took Anne...not too long to get to the same building from there. Roland says it takes a "...day's hike" to get from where they are at the Hunter's Camp to the OP Center. And the Operation's Center seems like the only real "tropical" area outside of Cathy's Beach in the film.
But there's more problems that are giving me a bit of a head ache. Where the Gatherer's are is clearly a pine forest area not to different from Pine Valley in Trespasser (All of that was filmed in nice breezy redwood filled Eureka, California). But that place is supposedly, filled to the brim with Tribe B/Version B Velociraptors. Either Hammond lied about the predators keeping to the exterior or...hmm...
And that means..................the Hunters walked all the way to "Pine Valley" from "Plantation House" without their sabotaged vehicles relatively quickly, bypassing not only The Operations Center......but the Velociraptors.
But it gets worse because the Hunter's Camp was also filmed in Eureka, California with the pine trees and coastal California flora, unless it was filmed on a sound stage, I'm not really that sure. The point is geographically it isn't that far away from the Gatherer's trailer, which would end up being in Trespasser's Pine Valley
In an area I can only assume geographically is near "The Plains", The Round Up has the same problem, since I assume it's near the Hunter's Camp because of the short amount of time it took to roll out past the OP center, into an area where there's redwoods, and the Gatherer's could just hop skip along right to where they're at. Again suggesting that the two locations are relatively near. And again, I'll remind you the Plains is filled with Tribe/Version B Velociraptors despite Hammond's insurance there wouldn't be because of monitoring, (I know doubting technology is a well established theme in JP's setting but...)
So we're left with the idea the Operations Center crucial to their escape back to the mainland, they've already passed multiple times in Trespasser's Sorna by foot and vehicle is. And we're left with this.
1) A day's Hike between Pine Valley to the Town, and god knows from Plantation House to Pine Valley (ignoring The Town completely along the way, despite it being the "only" communications center on the island)
2) Not filled with Velociraptors along the way
3) The Gatherer's Camp are in Pine Valley.
4) The Hunter's Camp is near The Gatherer's Camp which much situate it in or around Pine Valley, and not PH.
5) On the way to rescue the Gatherer's from the Tyrannosaur attack, Hunters went through IJ past The Town they could have radioed for help in (which is infested with raptors), to reach Pine Valley (they should already be near or around or close to), only to make their quest to get to The Town their new priority, warning of Velociraptors, and taking a day's hike. Which wouldn't match up with the Plantation House location at all again.
It would only make sense if the Hunter's Camp was within either the Plains, Ascent, or Pine Valley; late game areas filled with Velociraptors deadlier than the Tribe A/Version A/Movie raptors....despite the Velociraptors only being situated in and around the Town in the film and deep in the island's interior.
I mean Dreamworks Interactive also made Chaos Island which utilizes the movie's map,
Why did Trespasser have to warp things in such a way that its connection to the film it's licensed about makes no real logical sense in its setting? I mean I understand they had to cut for time, but even in the 1997 walkthrough before the momentum for the game began, things just did not add up. And the Gatherer's site wasn't even mentioned.
So can someone explain to me how all this fits, this is a geographic nightmare that's always bothered me. I know this is a different island's geography for Sorna, but it's also in the same setting as the film. I have no clue how the geography of Cocos and the 1997 Walkthrough mixed together (and the game itself in its retail and various dev time incarnations) can actually fit this all together into a continuity that makes sense in Trespasser that doesn't involve magical plot teleportation.
The idea that the Hunter's Camp is between IJ and Jungle Road with operations nearby, just does not make any sense. Unless the Gatherer's were on the barely fleshed out Mt. Crick in the walkthrough in JR, as opposed to Watson, which MIGHT have had a Pine Forest going up it. But there's no evidence for that as Mt. Watson is just elevated terrain with nothing on it but some tropical jungle billboards. This is seriously has always given me a headache and I was wondering if there was a magic answer that made everything more geographically cohesive.