TPM triangle-count...unlocked?
Posted: Thu Mar 09, 2017 5:03 pm
So I was just doing a bit of testing on my Trespasser HD level and ran GeomAdd to check for an unrelated error when I noticed something in the "Verify Level" results: it seems one of the sub-models on my Monorail Terminus exceeds the 2048 triangle limit, at 2240. I know from past experience on ATX that doing this would prevent the level from loading until the triangles were reduced, so naturally I hopped into CE and booted up the level...and it worked! No crash, no errors. Just to be sure, I flew over to the model in question and gave it a thorough examination, and sure enough, it seems the game loaded the model flawlessly, all faces and textures intact, and the game remained stable.
Considering this is the only model I have that currently possesses greater than 2048 triangles, I'm unable to try a second one and see if the results are the same, but it seems just from this that CE is capable of bypassing the usual triangle limit! Meaning we can, in theory, now import higher-poly models to the game without using shanty tricks like sub-models and all that jazz. Of course having too many high-poly models will likely lag the game pretty heavily, but in my experience it takes a LOT of polys rendered at once to really bog CE down below 30 FPS on a good computer.
Is there anyone else who can help confirm this breakthrough in Trespassing?
Considering this is the only model I have that currently possesses greater than 2048 triangles, I'm unable to try a second one and see if the results are the same, but it seems just from this that CE is capable of bypassing the usual triangle limit! Meaning we can, in theory, now import higher-poly models to the game without using shanty tricks like sub-models and all that jazz. Of course having too many high-poly models will likely lag the game pretty heavily, but in my experience it takes a LOT of polys rendered at once to really bog CE down below 30 FPS on a good computer.
Is there anyone else who can help confirm this breakthrough in Trespassing?