Austin Grossman Exclusive Interview

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scallenger
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Austin Grossman Exclusive Interview

Post by scallenger »

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Re: Austin Grossman Exclusive Interview

Post by machf »

What can I say... bravo!
(And I still have to read Soon I will be invincible, damn it...)
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Re: Austin Grossman Exclusive Interview

Post by scallenger »

Thank you! And shame on you! lol. I really recommend it. Btw, in the interview there are a couple links to clips from the audiobook that showcase the references to Trespasser.

And you guys have to LOL at my picture I made with TresEd of the crates!

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Re: Austin Grossman Exclusive Interview

Post by Hilwo »

Great stuff, man... especially all the little trivial things 8)

Edit:

The things I found the most interesting to read were:
- Q/A on use of both movies/novels
- Backstory on recording session with Sir Richard Attenborough (also the window of time for recording)
- Info on Hammond's diary (though I still don't fully get it, LOL)

By the way, as Austin Grossman is the writer/creator of Anne, is her last name now official? :P

If another interview with Seamus would ever be done, I'd love to know more about the recording session with Minnie Driver...
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Re: Austin Grossman Exclusive Interview

Post by scallenger »

I wanted to leave no crate unturned. ;)
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Re: Austin Grossman Exclusive Interview

Post by tatu »

Fantastic! Good work Scall :D
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Re: Austin Grossman Exclusive Interview

Post by scallenger »

Thanks guys!

One of the coolest surprises of the interview, personally, was learning about WHY Grossman chose the poem "Ozymandias". Shows how much of a geeky comic book boy he always has been. ;)
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Re: Austin Grossman Exclusive Interview

Post by scallenger »

Btw, someone should model and put into the game a creepy toy clown so Grossman's dream will be fulfilled. :lol:
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Re: Austin Grossman Exclusive Interview

Post by Rebel »

Btw, someone should model and put into the game a creepy toy clown so Grossman's dream will be fulfilled. :lol:
I actually had that planned for the remake of the tc level, but i couldn't get in touch with Remdul. I settled on a killer klown from outer space box, using that voice over, of course. I don't think anyone ever discovered it though.

Nice job on the interview, Scal. I enjoyed it. :)
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Re: Austin Grossman Exclusive Interview

Post by machf »

Rebel wrote: I actually had that planned for the remake of the tc level, but i couldn't get in touch with Remdul. I settled on a killer klown from outer space box, using that voice over, of course. I don't think anyone ever discovered it though.
Oh, I think I did. Being a fan of Killer Klowns from Outer Space, I certainly didn't miss it...
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Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
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Re: Austin Grossman Exclusive Interview

Post by Hilwo »

Never occurred to me, but the name of the clown toy is 'AnneUse4' and that the script for Anne mentions Anne using it, rather than just picking it up. Wonder what it would have been used for... maybe to scare off Raptors? :P

edit: It's in the script at the dino collars with batteries... Maybe there was a battery in the clown? Though I doubt they'd match...
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Re: Austin Grossman Exclusive Interview

Post by scallenger »

Why not? Remember in JP3 when they used those big rounded flashlight batteries on the small camcorder...

:lol:
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Re: Austin Grossman Exclusive Interview

Post by vagrantart »

nice work on the interview,gave it a quick read but bookmarked and will check it proper for sure.
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Re: Austin Grossman Exclusive Interview

Post by Draconisaurus »

Very nice, Scall. 8) Nice crate image, too.
And I think a scary toy clown is in order for Trespasser: Reloaded. We can send him a screenshot...
Oh and I do believe I saw the toy clown reference, in the concrete structure in the new TC Act I.
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Re: Austin Grossman Exclusive Interview

Post by scallenger »

You got it! Whoever makes a toy clown model and puts it in the game, I will send a screenshot, or video, to Grossman crediting you!
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