Hmmm... "TresCom Island" sounds awfully similar to "TC Isle", might rename it later. But I'd like to propose a new idea. (No, not a consideration of whether a mosquito sucked the blood of a dinosaur, 100 million years ago...) I have seen Tres: Reloaded -type projects rise and fall over and over again. I see two main reasons for this, beyond the usual PV-curse-associated problems:
- The older, more complete versions of the game have already been made, and asside from being visible through concept art as always, might possibly come to light one day, and recreate the "holy shit it's already done for us" that PV gave us when it came to us through build 96.
- People have more passion for creating NEW things of their own design, on the long haul, than for being restricted to a reproduction of the original game.
Sighting this, I think rather than attempting to make Sorna as it was meant to be by the Tres devs, we should invest our time in a total recreation of the island, using our own interests and artistic styles to populate Isla del Coco (did I get the name right?). It's essentially the idea we once had for "TresCom Town", but for the
entire island. I propose treating dominions within the level files as "real estate" that can be divided up amongst those who are willing and committed to working on this project.
More news later...
UPDATE:
Here's a tentative list of the available dominion zones on Cocos Island. It's a level-terrain list abbreviated to eliminated duplicates. You don't necessarily need to take on the whole terrain zone... just pick an area anywhere on the island, and name the dominion it falls into. You can be specific now if you want, but I'll only be listing the individuals for each terrain zone. Eventually we can have some sort of competition/discussion to decide who gets what specific areas.
- BEACH - Tatu, RexHunter
- JUNGLE ROAD - Tatu, RexHunter
- PLANTATION HOUSE - Tatu, GlitchHunter
- INDUSTRIAL JUNGLE -
- PLAINS - Tatu, RexHunter
- PINE VALLEY - GlitchHunter
- ASCENT - Draco