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TresCom Town - Ideas

Posted: Mon Feb 15, 2010 7:04 pm
by tatu
If anyone got an idea you want to have in te TresCom Town level, write it here.

Here's a list of what's planned to be in it:
- Monorail
- Harbor
- Forest
- Museum
- Office Section (Where you work)



All ideas are welcome!

Re: TresCom Town - Ideas

Posted: Mon Feb 15, 2010 8:08 pm
by machf
Too much, IMO, I'd just keep it as a park/place, streets, trees and/or lamp posts, and of course, the various houses. Maybe some cars parked in front.

Re: TresCom Town - Ideas

Posted: Mon Feb 15, 2010 11:19 pm
by Nick3069
tatu wrote:Monorail
From where, to where? Sounds like too much for a little town, the Burroughs might have had a station, but even it didn't have a whole monorail.
tatu wrote:Harbor
Harbor? That's too much, maybe small docks, but not a whole harbor.
tatu wrote:Museum
Yeah, sounds good. But what will the museum be about? Art? Natural history? Technology? The TC Ops? John Hammond?
...Actually, a John Hammond museum would be interesting... We could have buttons that you press to activate entries from his memoir.
tatu wrote:Office Section (Where you work)
What? Will here will be an office building or something?

How about a small zoo or a farm? So far the only animals, other than dinosaurs, might only be Cow, Chicken, Rhino and Pig, but it could be fun and give the player something to kill.

Re: TresCom Town - Ideas

Posted: Tue Feb 16, 2010 1:02 am
by enigma
Nick3069 wrote:
tatu wrote:Museum
Yeah, sounds good. But what will the museum be about? Art? Natural history? Technology? The TC Ops? John Hammond?
...Actually, a John Hammond museum would be interesting... We could have buttons that you press to activate entries from his memoir.
I suggested that from the other thread, some ideas were of it being events of Trespasser/Trescom with text, and some imagery even audio commentary in some places where text would be a bit too much.
A John Hammond museum, that would be interesting actually, if its to be put into the retail engine anyway. I'm sure someone actually created a log of events of Hammond somewhere here.


Here's the mention of the monorail and deigns tatu has in mind
viewtopic.php?f=59&t=4722&st=0&sk=t&sd= ... =90#p92376

Re: TresCom Town - Ideas

Posted: Tue Feb 16, 2010 4:46 am
by Slugger
machf wrote:Too much, IMO, I'd just keep it as a park/place, streets, trees and/or lamp posts, and of course, the various houses. Maybe some cars parked in front.
I'm throwing my two-cents in with machf's: I'd say stick to the original idea, a nice suburban area with houses, streets, a center park, etc.

If you want a museum, how about a museum dedicated to us? To TresCom, to our levels, tools, users. Don't recycle Hammond's voiceovers, just make the level about us fans. :)

Re: TresCom Town - Ideas

Posted: Wed Feb 17, 2010 4:33 am
by Draconisaurus
Yeah the museum idea was fleshed out to a degree in the other thread. Basically a record of Trespasser Modding history (including little objects and/or screenshots from famous mods). A Hammond Museum sounds cool-ish but not really necessary, with what all we've got already..

I also agree that a smallish dock area would be better than a harbor. I'm still in favor of making this town be on a tiny little island that is only just barely bigger than the town itself. Perhaps the monorail idea should just be scrapped. They (we) probably wouldn't even need buses, here :lol: but I'll bet there will be some, anyway.

As for the offices, I kinda like the idea except that it starts raising questions of redundancy, if we're already filling our houses with things that represent us. Still, I do have an idea for a more specific office space..

And yes, here in Iowa City, there are many trees around. Many. Cities without trees kinda make me sick, so let's be sure there are plenty, here. :yum: Instead of a TresCom-ified Burroughs, we can give a totally new look to this town..

Re: TresCom Town - Ideas

Posted: Wed Feb 17, 2010 11:57 am
by hppav
Our Main Street is tree lined until you reach downtown where there are only trees around the court house. It's quite awesome driving and downtown spreads out around you. Now if only they had something interesting in the downtown area. :lol:

Re: TresCom Town - Ideas

Posted: Wed Feb 17, 2010 6:56 pm
by machf

Re: TresCom Town - Ideas

Posted: Wed Feb 17, 2010 8:20 pm
by tatu
Then make it :yum:

Re: TresCom Town - Ideas

Posted: Wed Feb 17, 2010 8:42 pm
by machf
I don't have the time, unfortunately. Or even the plans...

Re: TresCom Town - Ideas

Posted: Thu Feb 18, 2010 12:32 am
by Nick3069
The Addams family's mansion? :lol:
What is that house for? The Sims 2?

Re: TresCom Town - Ideas

Posted: Fri Feb 19, 2010 6:17 pm
by Draconisaurus
OMFG, Machf! :lol:

Tell ya what. If you can reduce the poly yourself, we'll put it in. :P

Image

Re: TresCom Town - Ideas

Posted: Sat Feb 20, 2010 5:50 pm
by tatu
lol xP