Making Tres a real survival horror...

No Longer Active! - The first TresCom Community Project - restoring and rebuilding the original game.

Moderators: tatu, scallenger, Rebel, Wajas

Post Reply
User avatar
hppav
-=TresCom Forum Admin=-
-=TresCom Forum Admin=-
Posts: 6618
Joined: Sun Nov 10, 2002 9:40 pm
Antispam: No
Location: Peru, Indiana

Making Tres a real survival horror...

Post by hppav »

Here's an idea. Trespasser was already going to be made as a first person survival horror, right? Well how about remaking the campaign with audio cues (creepy noises and the like) and add in some complicated puzzles like those seen in other Survival Horror games, just need to use magnets and animation to do it but it would be good.

I mean, something more complicated than "Find the color coded key card."

And it would need more devestation, some more detail in the destroyed items rather than "Oh, it's a truck without an engine, wheels, or the doors. Shouldn't have parked here at night."
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Second Illiteration
Albertosaurus
Albertosaurus
Posts: 2365
Joined: Wed Mar 05, 2003 9:28 pm

Post by Second Illiteration »

I think a good way to add to that is by setting a level at night and with a good set of fog. Also someone create a building that a dino can be in....
Slugger
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 4720
Joined: Sat Jun 12, 2004 6:52 pm
Antispam: No
Location: Atlanta

Post by Slugger »

If it was up to me...

more creepy music

Beach-IJ :: dawn->dusk
Town-Lab :: night->dawn
AsI-AsII :: late-moring->late afternoon
Summit :: dusk

Scarcer weapons, more adversaries.

What kinda additional puzzles though?
0066521C: 'Cannot create local swap file - Is Trespasser installed??',0Ah,0
"Cold lino was the driving force behind world power!"
TrikeUatra
Parasaurolophus
Parasaurolophus
Posts: 349
Joined: Tue Jan 03, 2006 1:08 pm
Location: Who Is Stood Behind You? Discuss.

Post by TrikeUatra »

This is a good idea :) I don't play any Survival Horrors... but then again, before Tres, I didn't play any FPSs. ;)

I think the timing of the day idea is cool :) I like only play Tres in night-mode nowadays to keep it more exciting :P
When you say more adversaries, though, a few more Albertas, some Compys and some of the other new dinosaurs we have like the Dilo would definitely be much better than putting even more raptors in :yes:
Image
Image
User avatar
Draconisaurus
T-Rex Killer
T-Rex Killer
Posts: 14032
Joined: Mon Dec 06, 2004 5:21 pm
Antispam: No
Location: Isla Sorna
Contact:

Re: Making Tres a real survival horror...

Post by Draconisaurus »

Whoa, this is a great old idea.... going to move it into the Tres Reloaded section.
Post Reply