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PostPosted: Thu Sep 07, 2006 6:35 am 
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T-Rex Killer
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That might be why you haven't seen any updates on this lately ;P I use side-projects like this as a break from constant JPDS-ing.. and now that we've been going through all this rearranging of the map I may not really get back to this for a bit, it's going to be quite a project. BTW Mickey's recently told me about all the puzzels featured in PV, did not know we knew what they were, so I'm far more likely to pick PV back up at some point in the near future.. more likely after JPDS1 is finished.

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PostPosted: Thu Sep 07, 2006 11:53 am 
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Dilophosaurus
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I just hope it doesn't go like it always went. People went from one project to another and hardly anything ever actually got finished...


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PostPosted: Thu Sep 07, 2006 3:31 pm 
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T-Rex Killer
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Draconisaurus wrote:
That might be why you haven't seen any updates on this lately ;P I use side-projects like this as a break from constant JPDS-ing..


That's a wise attitude, and I agree 100%.

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PostPosted: Thu Sep 07, 2006 9:23 pm 
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T-Rex Killer
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Thanks machf. :) And to be honest, I would be posting some updates but I'm trying to wait for our site to be back online......

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PostPosted: Sat Sep 16, 2006 11:45 pm 
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-=TresCom Website Manager=-
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Just so you know, I help Draco while he work with JPDS1. Have added lots of things now, gonna post some screen later or tomorrow! if its ok with Draco :)

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PostPosted: Sun Sep 17, 2006 12:11 am 
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T-Rex Killer
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It's perfectly alright, specially since I'm busy with JPDS1. ;) Post away! :mrgreen:

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PostPosted: Sun Sep 17, 2006 8:40 pm 
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Ok my first update about this mod!
Here's some screenshots:

ImageImageImage

about the cars: I added more cars to make it look like more a town!

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"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."

"The main laboratory and administrative buildings. This is where we made our work, where the real magic trick happen. When they are in need of height fixing, they'll come here." - Hammond


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PostPosted: Mon Dec 03, 2007 5:19 pm 
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Parasaurolophus
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Is anyone still working on this?? Becauuse it sounds and looks great!!


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PostPosted: Mon Dec 03, 2007 6:53 pm 
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Albertosaurus
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Oh yeah, that's right. I had forgotten about this project.
I have no idea if this is still under construction or not, but I think Draco has been too busy with EastDocks and JPDS to work on this.


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PostPosted: Mon Dec 17, 2007 8:34 pm 
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T-Rex Killer
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I'll update you on this here level - it was my original idea to recreate a section of Trespasser, in a version closer to beta screenshots/concept art. Since then, I've taken on the project (haven't begun working on it, won't be for a bit) to do this for the entire retail game, and as such this level wouldn't have quite fit with the new idea, anyway. But a lot of my objectives with Old & Improved IJ are present in Trespasser: Reloaded, although now I can execute the terrain objectives even better, since machf introduced the idea of importing a terrain TPM file to show the shape of one level's terrain in another... :) Also, the town is going to be much different, since it will be using assets from JPDS2.

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