A little help with "Trails"
Moderators: scallenger, JPDS Team
A little help with "Trails"
Just installed the final level Trails, but having no luck at all trying to access the new content.. I have a fear it is my own blind stupidity but any help here would be great,,
Basically, I just can't find away across that damn bridge without the "No Peeking" sign appearing.
Anyone?
Great modification by the way, really breathed some life into the old thing
Thanks
Basically, I just can't find away across that damn bridge without the "No Peeking" sign appearing.
Anyone?
Great modification by the way, really breathed some life into the old thing
Thanks
- tatu
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Re: A little help with "Trails"
Are you trying to cross the bridge which is right behind you in the beginning? If so, that's not the part of the level, but a part of JPDS~Streams
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: A little help with "Trails"
Thanks tatu, but basically i'm looking from across the bridge that breaks in Streams, beside the river.
And when I load a level, there is a streams loading screen, but I successfully unpacked and copied the trails files over to the JPDS core folder.
Sorry if I'm being a bit of a noob, but any help again?
Thanks,
Live High, Live True, Live Zaibatsu
And when I load a level, there is a streams loading screen, but I successfully unpacked and copied the trails files over to the JPDS core folder.
Sorry if I'm being a bit of a noob, but any help again?
Thanks,
Live High, Live True, Live Zaibatsu
- tatu
- -=TresCom Website Manager=-
- Posts: 5100
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Re: A little help with "Trails"
Hm, not sure what's wrong. Could you please take a screenshot at the location?
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: A little help with "Trails"
If it's that large bridge, it leads nowhere... don't waste your time with it. And I really see no point in having placed it there... the level boundaries are just behind it.jimbo5712 wrote:Thanks tatu, but basically i'm looking from across the bridge that breaks in Streams, beside the river.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Re: A little help with "Trails"
Yeah, I figured the big bridge with the jeep beside it was the wrong way, any way to get across the river?
I just can't understand why I keep seeing the Streams loading screen.
Thanks,
I just can't understand why I keep seeing the Streams loading screen.
Thanks,
Re: A little help with "Trails"
Ok, I see here that in the .readme, it says to direct load jpds trails,,
How do I do that ?
Thanks,
How do I do that ?
Thanks,
Re: A little help with "Trails"
Press SHIFT+CTRL+Q+W simultaneously, then release W. Select the level you want to load.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Re: A little help with "Trails"
No need to use the level select cheat, there is a level select button. It's well blended in the background, but if you hover over it, it will change slightly.
Re: A little help with "Trails"
Thanks! I completely forgot about that selector, Levels are working now, but crashing frequently,, odd.
Thanks for the help everyone!
Thanks for the help everyone!
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- Pteranodon
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Re: A little help with "Trails"
You have to watch out with the ATX patch level select command though. If you use it during a level, the next level will look all messed up and more pixelated than it should. Even Anne/the player will look weird.