JPDS1 - To-Do List!
Posted: Wed Mar 28, 2007 10:33 pm
This is the official To-Do list for JPDS1. I plan on ultimately including everything that needs to be done to release JPDS1 on this list. For now it's just everything I can think of without spending the whole day on it... Please feel free to suggest additions/changes. I'm attempting to put them in order for us to do as much as possible, and it is of course always subject to change.
JPDS List of Things to Do:
JPDS List of Things to Do:
- New tree models (Plains {Acacia, Ferver}, ancient forest, rain forest, new pines)
- New foliage placement
- Fix sniper rifle FOV settings
- Model Hunters Camp objects
- Preliminary Hunters Camp object placement
- Comm. Station buildings/models
- Model new Plains/Marsh grass
- Marsh object placement/other design
- Fix height of HSP
- HSP foliage-barrier creation
- Sewer system - primary repeatable objects
- Import Mayan tunnel progress
- Finish Mayan tunnels, connect to Sewer system
- Sewer sound design
- Plains perimeter fence
- New HRS objects
- Additional HRS object placement
- Ask Mike about Lab/Admin design
- Model Greenhouse/Aquarium
- Continue modelling EA Research Building - 2nd & 3rd floors
- Primary EA bulk objects modeling
- Fix JPDS1 used palettes!
- Begin preliminary EA object placement
- Lego-piece Visitors Lodge
- Visitors Lodge terrain model/physics
- Fix bridges
- Model streambeds/Waterfalls
- Model Rex Nest top
- Set up mock-terrain physics objects
- Model EA fence/surrounding grounds
- Model EA Admin building
- Model cold storage
- Model EA hatchery
- Model young dinos facility
- Model other EA buildings (maintenance shed, JPAC Main Office, young dino paddock)
- Continuing EA object placement
- EA scripting/sound design
- Model Dam Control Building
- Model Dino River bridge
- Model HRS Lab/Admin
- Additional HRS object placement
- Model Sewer control room
- Sewer scripting objectives
- Secondary EA bulk objects modeling
- Model Daniel Carter mesh
- Finalize InGen Net GUI
- Create ATX maps
- Finalize overall EA design
- Finalize Dam and Dam Control Building (objects/scripting)
- Fix Smugglers' plane smoothing elements/model broken wing piece
- Set up Smugglers' plane location
- Fix runway object
- Finish Hanger model
- Begin runway object placement
- Model additional runway objects
- Remaining runway object placement
- Swamp object combining, swamp event scripting, reduce poly of TSwampMuck objects
- Set up swamp planks
- Finish SwampShack
- Finalize HRS object placement/scripting
- Model Chinook helicopter
- Model "stego truck"
- Model Hummer (InGen/BioSyn)
- Model JP gas Jeep (InGen/BioSyn)
- Final Hunters Camp object placement
- Model High-Hide
- Model TLW Mercedes car
- Model dam road explodable rock
- Script explodable rock event
- New BioSyn helicopter
- Model InGen/BioSyn cargo plane
- Final PRO (Plains Research Observatory) physics/object placement
- Model new gas station
- Gas station object placement
- New guns - fix zapper, fix M14/Sniper, flamethrower, mystery model guns, Goa'uld staff weapon (?), finish new spas, remodel AK barrel clip, Glock 24
- New Megaraptor model
- Ingame full-body player mesh
- Primary/secondary dinosaur level-design
- Model/script sleeping dinosaur
- Plains herds
- Model TLW Pteranodon
- Use ***App to fix object heights
- Ground foliage placement/combining
- Costa Rican coastguard helicopter (asa animation)
- Final environmental scripting (EAX environments, random birds, fog areas, new hint triggers)
- ATX scripting - temp smk videos, start fog color, loading image replacements, default 3rd-person settings
- FINALIZE HUD
- Begin cutscene production - storyboarding
- Contact Jon for new Music
- Complete Tasha full-body movie mesh
- New models for cutscene videos - researchers, InGen helicopter interior, etc.
- Create SMK scenes, render as AVI
- Convert AVIs to working SMK format
- FINALIZE music/sound design
- FINALIZE foliage
- FINALIZE dino level-design
- FINALIZE underground level sections
- FINALIZE scripted events/puzzles
- FINALIZE JPDS1.swp contents
- Create valid JPDS1.scn file
- Release JPDS1!!!