Official Cutscene Idea Thread (Version 0.31a)
Posted: Mon Mar 14, 2005 5:06 am
Don't mind my (once again) boredom inspired thread title. This is basically "home base" for cutscene ideas. Let's get this thing goin'!
Through the use of cutscenes, it is now possible to look back on the Rouge Faction before they were wiped out. It is also possible to look back on the early days of our favorite villians, the dinosaurs.
Several ideas (sparked in conversation between Draco and I) involve flashbacks depicting the Spino in the observation tank thing and blurry images of researches well... researching.
"Introduction: Helicopter Crash"
This cutscene depicts the helictoper crashed onto the hillside. A spinosaurs in the distance notices the ball of flames and smoke, and is thereby introduced as an enemy "somewhere in jungle" that could pop out at any moment.
Comments: Draco could explain this better, it was his idea.
Credit: Draco
"Rough Beginnings"
This cutscene, as mentioned above, would show baby spinosaurus in the tank, floatin' around. What becomes obvious to the player is the infamous scar, bringing players back to the introduction sequence.
Credit: Draco
"Observation"
This cutscene shows the scarred baby spinosaurus on an observation table surrounded by blurry researches in lab coats, taking notes and whispering inaudibly to eachother.
Credit: Draco, Mike (me! )
"Peek-a-Boo!"
This cutscene (intended for the Hillside Research Station) introduces the player to what is likely to be the first working dinosaur seen indoors. It will fill the player in on what is happening and build tension for the dinosaur which the player releases inside (see HRS posts for details on storyline).
Credit: Mike (me! )
"Mike's Ending"
This is my version of the ending cutscene which I'll explain in detail later on.
Some quick things to take note of...
Flashback scenes may be grainy in color and blurred to certain extent (both because it fits the mood of the scene and lets us get away with low-rez characters )
All ideas (obviously) are subject to change.
Some ideas are not mine (i.e. they belong to Draco) and I, therefor, cannot explain them the way in which they are meant to be. I'll leave it to you, Draco, to post more accurate versions of you own ideas, so I don't screw them up
And that's it! For organizational purposes, try and keep any solid ideas which you really wish to include organized like the ones up top so they're easy to find when searced for!
And it's really late over here, I've got school tomorrow and will only get five and a half hours of sleep now so I'll complete some stuff here tomorrow.
Through the use of cutscenes, it is now possible to look back on the Rouge Faction before they were wiped out. It is also possible to look back on the early days of our favorite villians, the dinosaurs.
Several ideas (sparked in conversation between Draco and I) involve flashbacks depicting the Spino in the observation tank thing and blurry images of researches well... researching.
"Introduction: Helicopter Crash"
This cutscene depicts the helictoper crashed onto the hillside. A spinosaurs in the distance notices the ball of flames and smoke, and is thereby introduced as an enemy "somewhere in jungle" that could pop out at any moment.
Comments: Draco could explain this better, it was his idea.
Credit: Draco
"Rough Beginnings"
This cutscene, as mentioned above, would show baby spinosaurus in the tank, floatin' around. What becomes obvious to the player is the infamous scar, bringing players back to the introduction sequence.
Credit: Draco
"Observation"
This cutscene shows the scarred baby spinosaurus on an observation table surrounded by blurry researches in lab coats, taking notes and whispering inaudibly to eachother.
Credit: Draco, Mike (me! )
"Peek-a-Boo!"
This cutscene (intended for the Hillside Research Station) introduces the player to what is likely to be the first working dinosaur seen indoors. It will fill the player in on what is happening and build tension for the dinosaur which the player releases inside (see HRS posts for details on storyline).
Credit: Mike (me! )
"Mike's Ending"
This is my version of the ending cutscene which I'll explain in detail later on.
Some quick things to take note of...
Flashback scenes may be grainy in color and blurred to certain extent (both because it fits the mood of the scene and lets us get away with low-rez characters )
All ideas (obviously) are subject to change.
Some ideas are not mine (i.e. they belong to Draco) and I, therefor, cannot explain them the way in which they are meant to be. I'll leave it to you, Draco, to post more accurate versions of you own ideas, so I don't screw them up
And that's it! For organizational purposes, try and keep any solid ideas which you really wish to include organized like the ones up top so they're easy to find when searced for!
And it's really late over here, I've got school tomorrow and will only get five and a half hours of sleep now so I'll complete some stuff here tomorrow.