TresCom Forums

TresCom : The Trespasser Fan Gateway...
It is currently Wed Aug 21, 2019 1:44 am

All times are UTC




Post new topic Reply to topic  [ 55 posts ]  Go to page Previous  1, 2, 3, 4
Author Message
 Post subject: Re: small issue i had
PostPosted: Tue Dec 04, 2018 7:16 am 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Thu Apr 24, 2003 11:20 pm
Posts: 11491
Location: Lima, Peru
Only the "base" dinosaurs have physics boxes, the other ones point to the "base" one's physics, just like tatu mentioned...

_________________
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Tue Dec 04, 2018 2:23 pm 
Offline
Parasaurus
Parasaurus

Joined: Thu Sep 27, 2018 2:52 am
Posts: 42
is it like a raptor modeled body when i click the $


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Tue Dec 04, 2018 4:25 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Thu Apr 24, 2003 11:20 pm
Posts: 11491
Location: Lima, Peru
No, I think you mean the shadow meshes, simplified raptor-like shapes which are used to calculate the shadow over the terrain or various objects faster than it would take to calculate the shadow for the actual dinosaur's shape...
Physics boxes begin with a $ too, but they are just rectangular boxes around the body, tail and head of the dinosaur.

_________________
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Wed Dec 05, 2018 2:16 am 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 11719
Location: Portland, OR
Find RaptorA, assuming you're using that one, wherever it is. You can type any text, btw, in the Value Table script window, then highlight it with the cursor, and press to "Jump to Selection" button, and it will bring you wherever that named object is (if anywhere) on the map. Note also that you can set TresEd location bookmarks by hitting CTRL+F2, then visit them by hitting F2.

_________________
Image
Image Image T-Script Reference / Trespasser Millennium / JP Dark Secrets / Tres File Box


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Wed Dec 05, 2018 5:18 am 
Offline
Parasaurus
Parasaurus

Joined: Thu Sep 27, 2018 2:52 am
Posts: 42
thank you it works now


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Wed Apr 10, 2019 6:02 am 
Offline
Parasaurus
Parasaurus

Joined: Thu Sep 27, 2018 2:52 am
Posts: 42
i got this error when i try to put dennis nedry on my level


ERROR: PID is missing texture "Map\contestlev\Nedry_health_ZOMGDEAD.bmp", used in Player "Dennis", value Anim10
ERROR: PID is missing texture "Map\contestlev\Nedry_health_10.bmp", used in Player "Dennis", value Anim09
ERROR: PID is missing texture "Map\contestlev\Nedry_health_20.bmp", used in Player "Dennis", value Anim08
ERROR: PID is missing texture "Map\contestlev\Nedry_health_30.bmp", used in Player "Dennis", value Anim07
ERROR: PID is missing texture "Map\contestlev\Nedry_health_40.bmp", used in Player "Dennis", value Anim06
ERROR: PID is missing texture "Map\contestlev\Nedry_health_50.bmp", used in Player "Dennis", value Anim05
ERROR: PID is missing texture "Map\contestlev\Nedry_health_60.bmp", used in Player "Dennis", value Anim04
ERROR: PID is missing texture "Map\contestlev\Nedry_health_70.bmp", used in Player "Dennis", value Anim03
ERROR: PID is missing texture "Map\contestlev\Nedry_health_80.bmp", used in Player "Dennis", value Anim02
ERROR: PID is missing texture "Map\contestlev\Nedry_health_90.bmp", used in Player "Dennis", value Anim01


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Wed Apr 10, 2019 2:51 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Thu Apr 24, 2003 11:20 pm
Posts: 11491
Location: Lima, Peru
You're missing another object with those textures. What level did you import the player mesh from?

_________________
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Thu Apr 11, 2019 12:42 am 
Offline
Parasaurus
Parasaurus

Joined: Thu Sep 27, 2018 2:52 am
Posts: 42
machf wrote:
You're missing another object with those textures. What level did you import the player mesh from?


nedryland


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Thu Apr 11, 2019 4:12 am 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Thu Apr 24, 2003 11:20 pm
Posts: 11491
Location: Lima, Peru
Hmmm. I just happened to look at that one earlier and couldn't find which object it was that should have those textures...

EDIT: now I found it, it's this one:
Code:

ValueTable for instance 12 "NedryHealthStrip" :

group NedryHealthStrip = {
    int ext_GeometryType = 2
    bool Visible = false
    bool Shadow = false
}

It's an invisible object, you need to turn on "Invisible instances" in TresEd, or search for "NedryHealthStrip". Export it as a .tpm and import it into your level.

_________________
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files


Top
 Profile  
 
 Post subject: Re: small issue i had
PostPosted: Fri Apr 12, 2019 9:47 pm 
Offline
T-Rex Killer
T-Rex Killer
User avatar

Joined: Mon Dec 06, 2004 5:21 pm
Posts: 11719
Location: Portland, OR
As a note, Nedry is a guy and the level won't sound right with Anne vocal cubes. You could just not implement them, it sounds alright silent, however if you want to try getting sounds out of EastDock let us know.

_________________
Image
Image Image T-Script Reference / Trespasser Millennium / JP Dark Secrets / Tres File Box


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 55 posts ]  Go to page Previous  1, 2, 3, 4

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron

Powered by phpBB® Forum Software © phpBB Group