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Bumpmapped objects...
http://www.trescomforum.org/viewtopic.php?f=30&t=1486
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Author:  IsToR [ Sun Dec 14, 2003 12:59 am ]
Post subject:  Bumpmapped objects...

Hey, I noticed something.. whenever an object that is bumpmapped comes into view, trespasser slows down... It does not apply to all moveable objects, but only the bumpmapped ones.. I think.. see for yourself

Author:  Dapper Dan [ Sun Dec 14, 2003 1:01 am ]
Post subject: 

In Windows as well as Linux?

Author:  IsToR [ Sun Dec 14, 2003 1:04 am ]
Post subject: 

Does winex support bumpmaps? Maybe that's why trespasser slows down so much? Whenever a dinosaur, barrel or weapon comes into view, the game slows down.. they are all bump mapped.....

When a moveable piece of wood that is not bumpmapped comes into view, trespasser runs fine......


I'm gonna try something first thing in the morning.. Asjad's t-rex is not bump mpped, right..? or is it?.. well anyway.. I'm gonna import it into a level and see if it slows down when I'm looking at the rex.

Author:  the ARK [ Sun Dec 14, 2003 1:14 am ]
Post subject: 

Asjad's isn't because curved bumpmapping is not supported by GeomAdd.

Author:  IsToR [ Sun Dec 14, 2003 10:44 am ]
Post subject: 

IsToR wrote
Quote:
Dan, is it possible to have both 3.1 and 3.2 installed at hte same time? I guess no... ?
As with all things Linux, I'm sure there is a way, but I'd be afraid how to advise on that. I DO know that back before 3.0 came out, the command was:

winex mygames.exe
instead of
winex3 mygames.exe

I had both winex and winex3 running side by side for different games that each ran better than the other.

It could be as simple as renamming one to, say, winex2 and the other winex3, but I really wouldn't know. You could play around with it though..

Author:  IsToR [ Sun Dec 14, 2003 4:11 pm ]
Post subject: 

Dapper Dan wrote:
In Windows as well as Linux?

In Linux.. you know.. the massive slowdown that you encounter when playing tres under winex3

Author:  IsToR [ Sun Dec 14, 2003 4:12 pm ]
Post subject: 

I'm gonna fix the demo level so that it can be run under winex3 without any slowdown at all... ;)

Author:  Dapper Dan [ Sun Dec 14, 2003 4:47 pm ]
Post subject: 

Very odd! my post up top came out as if IsToR wrote it! Oh, no... I accidentally hit the edit button instead of the quote button! Sorry IsToR.. :cry:

Author:  IsToR [ Sun Dec 14, 2003 5:21 pm ]
Post subject: 

IsToR wrote:
IsToR wrote
Quote:
Dan, is it possible to have both 3.1 and 3.2 installed at hte same time? I guess no... ?
As with all things Linux, I'm sure there is a way, but I'd be afraid how to advise on that. I DO know that back before 3.0 came out, the command was:

winex mygames.exe
instead of
winex3 mygames.exe

I had both winex and winex3 running side by side for different games that each ran better than the other.

It could be as simple as renamming one to, say, winex2 and the other winex3, but I really wouldn't know. You could play around with it though..


What the................. I didn't write that! :lol:

Author:  IsToR [ Sun Dec 14, 2003 5:23 pm ]
Post subject: 

Dapper Dan wrote:
Very odd! my post up top came out as if IsToR wrote it! Oh, no... I accidentally hit the edit button instead of the quote button! Sorry IsToR.. :cry:
But there is no edit button on other posts than your own.. :?

hmmm.. strange.. :P :)

Author:  Dapper Dan [ Sun Dec 14, 2003 5:27 pm ]
Post subject: 

There is if you are the moderator of the forum, which I am here.. I wish I could fix it back but I'm not real sure I can, Sorry. I'll be more careful next time.. :(

Author:  IsToR [ Sun Dec 14, 2003 6:03 pm ]
Post subject: 

hehe ok

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