tc_rescue - beta01
Posted: Sat Dec 19, 2009 10:56 am
Download the beta here. As previous releases, hardware mode only. No walkthu available, so first one to be rescued can write one if they wish to do so.
TresCom : The Trespasser Fan Gateway...
http://www.trescomforum.org/
That was in the second alpha release, but yes, it is very nice.The Rescue Team wrote:I really think the reloading guns is really cool and that the shotgun actually ejects shells is the best thing ever nice work there.
Maybe it is the first open beta, but there was 2 open alphas before it.The Rescue Team wrote:this is only the first beta.
You're actually on the right track, you just haven't found the correct parts and/or spots to oil. I won't tell, since that'll ruin the fun of it. Nick also mentioned something extremely important as well.makairu wrote:Go to the boat and use a crate to climb on, solve the crane puzzle, get the wd40, go to the tower and use it on the gears.
That's what I'm thinking since at the tower the hint talks about rusty pieces, but I used all of my WD40 and it still didn't work.
Ditto on all of those, I tried that machine in the washroom like a billion times. -_-'Nick3069 wrote: I can't figure what to do either. I've tried looking for flare gun ammo, but not luck. I've tried using the can of WD-40 to oil up the gears and lever in the tower, nothing. I've tried using that machine in the washroom, it made sound, but that's it..
I figured it out after viewing the area in bones mode.Nick3069 wrote:It isn't easy to get in the tower, though.
Nor can I find it.. I did discover that one of those big luggage crate things has some goodies in it, but can't figure out how to open it.I can't figure what to do either. I've tried looking for flare gun ammo, but not luck.
Hmmm... I have not found this WD-40.. And I'm getting a little worn from researching the same ship interior over and over with each releaseI've tried using the can of WD-40 to oil up the gears and lever in the tower, nothing.
Same.I've tried using that machine in the washroom, it made sound, but that's it.
If it's the same I found, yes it is pretty funI did find a funny easter egg, though.
Yeah it just has to be mentioned again. Slugger, the other master-scriptor around here, could only get as far as a plane attached to the gun which played an animated texture sequence of a shell ejection when the gun fires.. This is so much cooler. I am still in relative disbelief that a mobile object can be used as a teleport destination. It opens many possibilities - and I can't remember the neat event I abandoned upon once thinking that teleport dest's could not be mobile..That was in the second alpha release, but yes, it is very nice.The Rescue Team wrote:I really think the reloading guns is really cool and that the shotgun actually ejects shells is the best thing ever nice work there.
Agreed. I also much enjoyed Mr. Pig... and yeah.. I can't figure out what the frak to do, at this point. That flare gun is just screaming to be loaded and shot, to signal for someone to get rescue you.. but jeeez.. (Technically, being in the Ops forum, I have access to discussions about these puzzles, but have not really read them, as I prefer it )Chupacabra wrote:Great level, I can't wait for the finished version. I also can't wait for someone to beat it since I'm stumped after going everywhere, the boat, the bunker, the oil riggy type thing with the gear box, I have no idea how to progress lol. However, as stated above, the ammo and shell expulsion are the coolest things next to Mr. Pig