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Re: TC Isle Errors & Dislikes

Posted: Thu Feb 21, 2008 9:14 pm
by Second Illiteration
With all the crazy wacky stuff in JPDS, I'd figure there'd be landmines EVERYwhere

Re: TC Isle Errors & Dislikes

Posted: Thu Feb 21, 2008 9:39 pm
by TheGuy
Hahaha! XD

Re: TC Isle Errors & Dislikes

Posted: Thu Feb 21, 2008 10:17 pm
by Draconisaurus
lmfao...
JPDS1 does feature at least one scripted explosion, but rest assured it's not mine-related. :P

Re: TC Isle Errors & Dislikes

Posted: Thu Feb 21, 2008 11:15 pm
by Draco master
Draconisaurus wrote:lmfao...
JPDS1 does feature at least one scripted explosion, but rest assured it's not mine-related. :P
I bet once I figure it out I could make a land mine level :)

Re: TC Isle Errors & Dislikes

Posted: Fri Feb 22, 2008 12:25 am
by Dragonlord
Draconisaurus wrote:Hmmm yeah, actually I came home and started talking to him in messenger after that. He was shooting at it to blow it up, a scenario in which you die no matter what, and later he found the battery. Speaking of which, I swear that the other day I brought both batteries to the spot where it goes and neither would activate the event this time..
I could not get it to set off in the first run so I used the spas to get the job done. Had to try a couple of times but found a way to blow it up without dying :yum:

Re: TC Isle Errors & Dislikes

Posted: Fri Feb 22, 2008 11:13 pm
by Draconisaurus
Dragonlord wrote:I could not get it to set off in the first run so I used the spas to get the job done. Had to try a couple of times but found a way to blow it up without dying :yum:
Haha, nice.. maybe a special position with a wrist rotation...