Posted: Mon Jun 04, 2007 11:58 pm
Hey, I almost forgot about this review I wrote up for Tc Isle a while back.
http://trescom.3dactionplanet.gamespy.c ... review.htm
http://trescom.3dactionplanet.gamespy.c ... review.htm
TresCom : The Trespasser Fan Gateway...
http://www.trescomforum.org/
Yes, that's the one, I hate it!machf wrote:That was a Luger, right?
Just as a note, I feel this post is the sort of pointless post seniors are getting mad at lately. But to address your question, yes it's very easy to do that in scripting, since it required scripting to do in the first place, but I can't think of a reason anyone would choose to do so. Also, there are two things that "go boom" - the exploding fuel barrel and the dinomite.Draco master wrote:Is there a way to make the thing that goes boom not kill you?
yup it can be found in north pole chaos, hmmm things that go bang... a little offtopic but are landmines possible?machf wrote:That was a Luger, right? IIRC, Draco mentioned realizing something about it after I found out the effect of scale in guns (I think it can be found in North Pole Chaos too).
Actually, they certainly are. A lot more possible than grenades, for example. It's a pretty simple job when the blast radius is fixed.. Now, when you have an idea for a Tres level that logically involves landmines, let me know.Shadow Wolf wrote:a little offtopic but are landmines possible?
I think what he meant was if it was possible to go past that part of the level - he's probably getting killed by the explosion of the dynamite in the tunnel. To answer that, yes, it is, just hide behind the tunnel wall before detonating the explosives. If possible, duck too.Draconisaurus wrote:Just as a note, I feel this post is the sort of pointless post seniors are getting mad at lately. But to address your question, yes it's very easy to do that in scripting, since it required scripting to do in the first place, but I can't think of a reason anyone would choose to do so. Also, there are two things that "go boom" - the exploding fuel barrel and the dinomite.Draco master wrote:Is there a way to make the thing that goes boom not kill you?
You said you brought BOTH batteries - that's it: it's the THIRD ONE that does it.Draconisaurus wrote:Hmmm yeah, actually I came home and started talking to him in messenger after that. He was shooting at it to blow it up, a scenario in which you die no matter what, and later he found the battery. Speaking of which, I swear that the other day I brought both batteries to the spot where it goes and neither would activate the event this time..