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Posted: Mon Mar 26, 2007 1:01 pm
by machf
hppav wrote:You're forgetting the area between Lab and Ascent.
...which is my current project (no, I haven't abandoned it, in fact, these past days I've made much progress - sorry, no public screenshots yet). BTW, I've just realized how vast it is...

Posted: Mon Mar 26, 2007 4:56 pm
by Draconisaurus
machf wrote:
hppav wrote:You're forgetting the area between Lab and Ascent.
...which is my current project (no, I haven't abandoned it, in fact, these past days I've made much progress - sorry, no public screenshots yet). BTW, I've just realized how vast it is...
I'm not 'forgetting' it... I just doubt that such a fairly minor area between levels, which we've heard nothing about, would be recalled by Rolf, considering what he's told us. Of course if you do remember Rolf then that would be great. :)

Posted: Mon Mar 26, 2007 5:46 pm
by machf
Minor? As I said, I just realized how vast it is - about the same size as the Lab level.

What we know is that it consisted on lots of dinosaur pens (enough to originate the comment "navigating a maze"), and that the doors were unlocked because there was no power... and that's basically it. But it did exist at one time.

Posted: Mon Mar 26, 2007 5:58 pm
by Draconisaurus
How was there no power? The geo plant was turned on so the Lab would have power. And how do we know it was dino pens? (while that does sound cool) All we have is one dinosaur pen model from Lab, placed in Ascent 1 to give a seemless transition to the new position..

Posted: Mon Mar 26, 2007 6:03 pm
by hppav
As seamless as in one level ends with a tight valley turning to the right and uphill, to a level beginning with a broad valley heading straight ahead and down can be anyway...

Posted: Mon Mar 26, 2007 6:13 pm
by Second Illiteration
I wonder if looking at the levels with tresed would bring back some memories?

Posted: Mon Mar 26, 2007 7:56 pm
by Mickey
Guys... Lets leave this thread for just question please...

Posted: Thu Mar 29, 2007 10:23 pm
by Markosaur
Welcome Rolf, its an honor to have a Trespasser dev here :)

- How do you feel about that a small group of dedicated Trespasser fans have carried the game on into the 21st Century as well as rejuvinating it with all brand new levels?

Posted: Fri Mar 30, 2007 3:25 pm
by General Kenobi
Were there any other levels that were cut from the game, or that level ideas that weren't put in the game?

and, What are some other things some people wanted that didn't get in the game?

Posted: Sat Mar 31, 2007 9:56 am
by TheGuy
Were there suppost to be light effects like sun bursts?

you don't happen to have the source code for Tres, do you? :P

Posted: Sun Apr 01, 2007 1:53 am
by KillerBee256
About a year ago me and another member indepently dug up an old article out of the old next gen magaize, beyond the artcle it's self there were interviews with a few fellow members of your dev team, and some odd pictures, one labled "well" what excatly were they supose to be?http://trescom.3dactionplanet.gamespy.c ... php?t=3538

Posted: Fri Apr 13, 2007 9:30 pm
by Nikali
Do you know anything about when another JP game will be released? I'm going insane over thinking of it.

Posted: Mon Apr 16, 2007 8:07 pm
by Draconisaurus
The next JP game will probably be released along with JP4, which they say will come out in 2008 but I would caution to be ready for 2009.

Posted: Tue May 15, 2007 10:03 pm
by General Kenobi
Did you guys ever send him the questions or did he ever reply?
I haven't heard any answers.

Posted: Tue May 15, 2007 10:44 pm
by Slugger
Yes -- Rolf has answered a great deal of the posted questions. Later tonight, time permitting, I'll be uploading a copy of his answers. :)