Post your questions for Brian Moore here.
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I'd be curious to know his impressions of what the developers were doing "behind the scenes" to keep themselves amused. For example, every level has a way to get off the path without teleporting. Also, every level has a way to get onto the basement, also without teleporting (except maybe on Industrial Jungle, where you would have to push a dead raptor or two off the edge in order to have something to land on that would allow you to survive the fall). My guess is that this would have driven the managers at some level crazy, if they were aware of such activity.
- Dapper Dan
- -=TresCom Elder=-
- Posts: 2010
- Joined: Tue Nov 12, 2002 7:43 am
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Just got this from him today...
Nem and I are presently trying to compile a list of questions. There are many, so we'll do the best we can to get everyone's questions answered. However please remember that we don't want to send Brrian ten pages of questions, so if someone's query is not in the final list to him, please try to understand.
hi Dapper Dan,
Not sure if I got back to you or not , regarding this interview, i was out of town the last week,since my project went beta. Also my current project Madden06 is now finished for this year. Anyway whenever you want to send over that interview I will be happy to answer all your questions regarding trespasser.
thanks
Brian
"I have discovered an ancient tribe of those who still hold a candle for this dead, and forgotten Videonic Gamen... the Forgotten people."