How much longer??
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How much longer??
Its been almost a year...when is TC_isle coming??
- Rebel
- -=TresCom Developer=-
- Posts: 6137
- Joined: Sun Nov 10, 2002 10:26 pm
- Location: That country nobody likes (you know the one)
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Actually, we didn't truly start assembling the level until 05/21/03 which was the very first exchange of valid level files. We can't give you gents a target date yet, but we're in discussions about it.
If there is no beta, the release date will be later, if there is a beta, it'll be sooner. An Alpha version will be first, though that'll be given only to the appropriate contest winners.... Sorry for being so vague.
If there is no beta, the release date will be later, if there is a beta, it'll be sooner. An Alpha version will be first, though that'll be given only to the appropriate contest winners.... Sorry for being so vague.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
- Rebel
- -=TresCom Developer=-
- Posts: 6137
- Joined: Sun Nov 10, 2002 10:26 pm
- Location: That country nobody likes (you know the one)
- Contact:
I'd love to see it finished myself, but by far, I'd consider this to be the most complex level ever designed for Tres.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
- Rebel
- -=TresCom Developer=-
- Posts: 6137
- Joined: Sun Nov 10, 2002 10:26 pm
- Location: That country nobody likes (you know the one)
- Contact:
We haven't made any decisions as to what form the Alpha would take. An Alpha is basically a test setup, and wouldn't necessarily have all elements of gameplay in place --
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
-
- -=TresCom Developer=-
- Posts: 1845
- Joined: Mon Jul 22, 2002 12:35 pm
- Location: Holland, Europe
First of all I would like to say that we are still working hard on it. Though I don't spend *all* of my spare time on it, has to remain fun in order to keep the overall quality intact. I personally don't like releasing an Alpha version of a level (kinda spoils the experience you could have in the final level), but if you guys like to see some stuff then we'll do it.
You should know that about 90% of what we have in the level now was created from scratch.
First of all the terrain, the geometry was created from a heightmap painting I did and both Rebel and I scaped it with TresEd's superb terrain tools. Also new are most terrain textures. Pulled some fresh stock textures from my archive and Rebel created a few variations.
Most of the vegetation is new, mainly the jungle trees, the butt-ugly palms which I have yet to perfect, and a few smaller plants.
All key locations consist of new buildings. The lighthouse you already know, dock and bridge. And then there are the bigger locations but I won't go into detail about those.
Dinos will all be touched up, but most of them are new anyway.
I have finished the dinosaur creation application by the way, it is still in beta testing phase (testing it as we go along, but we've managed to get a totally new dinosaur alive an kicking already). This tool will probably be released simultaneously with TC-Isle. Whether that 'release' is the Alpha version Rebel suggested or the final version I do not know yet. Depends on the time I have to write the documentation (help files mainly, readme) and create templates (and probably fix a few bugs as we encounter them).
We have a few quite unique new technologies in it. We are probably doing things even the creators of Tres wasn't possible, found some ways to exploit functionalities that wheren't designed for these purposes.
Anyway, I think you'll be surprised by the level. At least I was. Often when I finished a model I zipped it up and send it to Rebel without testing it, who assembled it an put it into place. Frequently I was surprised by the quality of the screens he then showed me.
You should know that about 90% of what we have in the level now was created from scratch.
First of all the terrain, the geometry was created from a heightmap painting I did and both Rebel and I scaped it with TresEd's superb terrain tools. Also new are most terrain textures. Pulled some fresh stock textures from my archive and Rebel created a few variations.
Most of the vegetation is new, mainly the jungle trees, the butt-ugly palms which I have yet to perfect, and a few smaller plants.
All key locations consist of new buildings. The lighthouse you already know, dock and bridge. And then there are the bigger locations but I won't go into detail about those.
Dinos will all be touched up, but most of them are new anyway.
I have finished the dinosaur creation application by the way, it is still in beta testing phase (testing it as we go along, but we've managed to get a totally new dinosaur alive an kicking already). This tool will probably be released simultaneously with TC-Isle. Whether that 'release' is the Alpha version Rebel suggested or the final version I do not know yet. Depends on the time I have to write the documentation (help files mainly, readme) and create templates (and probably fix a few bugs as we encounter them).
We have a few quite unique new technologies in it. We are probably doing things even the creators of Tres wasn't possible, found some ways to exploit functionalities that wheren't designed for these purposes.
Anyway, I think you'll be surprised by the level. At least I was. Often when I finished a model I zipped it up and send it to Rebel without testing it, who assembled it an put it into place. Frequently I was surprised by the quality of the screens he then showed me.
wow
wow this will be so cool!!!
I can't wait and as I said before you people do more and more fantastic things!!! I look ate the images etc... and I think my level (The Hunt Level) is nothing in front of the Trescom isle!!
one day if we ever get to contact any members of the Trespasser Team I would like to see there faces when they look ate Trescom and see what we did!!! and we will say yes it was use that did this when Dreamworks didn't do anything for trespasser and the Team didn't belive it could be possible to have and editor!!! we did it all!!! that is loving a game!!!!!!!
I can't wait and as I said before you people do more and more fantastic things!!! I look ate the images etc... and I think my level (The Hunt Level) is nothing in front of the Trescom isle!!
one day if we ever get to contact any members of the Trespasser Team I would like to see there faces when they look ate Trescom and see what we did!!! and we will say yes it was use that did this when Dreamworks didn't do anything for trespasser and the Team didn't belive it could be possible to have and editor!!! we did it all!!! that is loving a game!!!!!!!
- Rebel
- -=TresCom Developer=-
- Posts: 6137
- Joined: Sun Nov 10, 2002 10:26 pm
- Location: That country nobody likes (you know the one)
- Contact:
Actually, I'm opposed to releasing an unfinished (alpha) version to the general public too, Remdul. A Beta, of course, is a bit different, as that version would be mostly compete, but may still have some additions or possible changes that may take place when a final version came along.Remdul wrote:=I personally don't like releasing an Alpha version of a level (kinda spoils the experience you could have in the final level), but if you guys like to see some stuff then we'll do it.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
- Rebel
- -=TresCom Developer=-
- Posts: 6137
- Joined: Sun Nov 10, 2002 10:26 pm
- Location: That country nobody likes (you know the one)
- Contact:
No, an Alpha was part of the prize and we wouldn't backtrack from that. What I'm stating is, I think the people who have been puttin' their sweat into this level would be shortchanged by releasing such a level to the G.P. There's just too much unfinished business here, and I personally would like to see a player's first experience with tc-isle to be what we intended it to be.
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
- Rebel
- -=TresCom Developer=-
- Posts: 6137
- Joined: Sun Nov 10, 2002 10:26 pm
- Location: That country nobody likes (you know the one)
- Contact:
Sorry, but we won't be finished by then....
Castaway Final Release Link: https://www.mediafire.com/file/ro5qzl88 ... l.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file
Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
Castaway Final (optional update): https://www.mediafire.com/file/2bh23l30 ... e.zip/file