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What kind of langage you prefere to prgram FPS games?

Cobol (LOL)
0
No votes
Pascal
1
20%
C/C++
2
40%
JAVA
0
No votes
Visual Basic
0
No votes
OpenGL
1
20%
Other ("What one?")
1
20%
 
Total votes: 5

guilherme
Gallimimus
Gallimimus
Posts: 739
Joined: Mon Nov 11, 2002 2:15 pm
Location: Portugal
Contact:

My Game

Post by guilherme »

Hello C/C++, guys I need to know sometings about C/C++.
How to use this funtions Putimage( int left, int top, voide far* image, int op);.
I am thinking about create a game like Quake.
And one more tings, I was trying to find an answer but I don't, How do I import a 3dmodel, and how do it can be visible, is it with OpenGL?
If yes, Does anyone have any PDF, Doc, TXT, any thing that have a OpenGL bases? with exemples and codes beforedone.

Thank you.
the ARK
Pteranodon
Pteranodon
Posts: 867
Joined: Sun Nov 10, 2002 10:46 pm
Location: Finding a way into the TCOps Forum...
Contact:

Post by the ARK »

From what I gather, C++ is the overall best (most popular) language, but it is difficult to learn and not reccomended for novices.
This is truly one of the most disappointing moments in gaming history. Gamers are being reduced to digging through the game's installed files to discover what was supposed to happen in the game they just bought.
guilherme
Gallimimus
Gallimimus
Posts: 739
Joined: Mon Nov 11, 2002 2:15 pm
Location: Portugal
Contact:

Python

Post by guilherme »

A Friend tallked with me about a programming language called soething like Python.
What do you think about it?
is it yeasier to learn?
is it good for games?
Tell me everything you know (please) abou it?
Remdul
-=TresCom Developer=-
-=TresCom Developer=-
Posts: 1845
Joined: Mon Jul 22, 2002 12:35 pm
Location: Holland, Europe

Post by Remdul »

* moved this topic here

Never used python, btw, but I heard its quite easy to learn.
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