This one I want to show now comes from the build 96's Beach level. I'm just going to post an example right now, which apply to all levels and all objects.
First of all, get this text file:
http://www.mediafire.com/view/?w21j61k7y937g5x
You will see every single object in the beach level (build 96) and it's location. The location is not important (it just takes to much time removing that from the text file).
Now take a look at some instances like:
Code: Select all
SConcretePile02-00
SConcretePile02-03
SConcretePile03-00
SConcretePile03-02
SConcretePile04-00
SConcretePile04-02
SConcretePile04-04
SConcretePile04-05
There are example of this in every levels. Terrain objects etc. I remember I found out that the town had at some point around 200 more barrels than in build 96's IT level. I think this could help us in some cases, know how much they had placed in some locations, like here in the beach, suggesting there was 4 more concrete piles at some point.