Beta ATX?
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- Microceratops
- Parasaurolophus
- Posts: 323
- Joined: Fri Jun 01, 2007 5:33 pm
- Location: Argentina
Beta ATX?
Hi everyone!
I was wondering which version of ATX should I use to enable the most common cheats in the Beta. I have tried the ATX Patcher but when I do it, it gives me the following message:
"Unsupported Trespasser Executable. ATX requires an excecutable patched to v1.1 (1.0.117.0) using either of the official patches (large or small), or the demo exe."
I've tried the Patcher with the archives tspassk6, tspassp5 and with tspassp6 but none of them works. Any help?
Thanks in advance!
I was wondering which version of ATX should I use to enable the most common cheats in the Beta. I have tried the ATX Patcher but when I do it, it gives me the following message:
"Unsupported Trespasser Executable. ATX requires an excecutable patched to v1.1 (1.0.117.0) using either of the official patches (large or small), or the demo exe."
I've tried the Patcher with the archives tspassk6, tspassp5 and with tspassp6 but none of them works. Any help?
Thanks in advance!
- tatu
- -=TresCom Website Manager=-
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Re: Beta ATX?
You can't use the ATX patch on the beta
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Microceratops
- Parasaurolophus
- Posts: 323
- Joined: Fri Jun 01, 2007 5:33 pm
- Location: Argentina
Re: Beta ATX?
Oh, I see. I kinda expected it though. But thanks a lot for telling me! Now at least I won't keep insisting to the poor thing.
Re: Beta ATX?
Uh-uh, can't do that. ATX was written to work with the various English language versions of Trespasser 1.1.7 (demo, patched P5, patched P6, patched 6). Even making it work with other 1.1.7 releases in different languages (Spanish or German, for example) isn't currently possible, as it would need to know where to look for certain things (which aren't in the same place in the different versions), and Big Red doesn't think it's worth adding them (in the case of 1.1.7 versions in English, addresses are basically displaced by a fixed amount between versions), much less looking for the corresponding addresses in 1.1.6 or 0.9.6 versions...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- Microceratops
- Parasaurolophus
- Posts: 323
- Joined: Fri Jun 01, 2007 5:33 pm
- Location: Argentina
Re: Beta ATX?
Ah, I see... Curiously enough, I have the spanish version and the ATX works fine.
However, I was just thinking this... How about if I move the data files from the Beta to the release version? (Of course I'll keep the originals as back-up, just in case)
However, I was just thinking this... How about if I move the data files from the Beta to the release version? (Of course I'll keep the originals as back-up, just in case)
- tatu
- -=TresCom Website Manager=-
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Re: Beta ATX?
you can play the beta levels with the retail version
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- Microceratops
- Parasaurolophus
- Posts: 323
- Joined: Fri Jun 01, 2007 5:33 pm
- Location: Argentina
Re: Beta ATX?
Cool, thanks a lot!
Re: Beta ATX?
You can do that, but you'll be missing a few things in some of the levels... (stuff that was removed from the executable between 96 and 116/117 and which those 96 levels used).
And even though you have the Spanish version, you're running an English ATX executable, right?
And even though you have the Spanish version, you're running an English ATX executable, right?
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- Microceratops
- Parasaurolophus
- Posts: 323
- Joined: Fri Jun 01, 2007 5:33 pm
- Location: Argentina
Re: Beta ATX?
Yeah, that must be why it works...
But I tried the Beta levels on the released version and it works alright. Some of the audio is missing, and some textures too, but in general it works wonders to use the FLY cheat to go everywhere
But I tried the Beta levels on the released version and it works alright. Some of the audio is missing, and some textures too, but in general it works wonders to use the FLY cheat to go everywhere
- tatu
- -=TresCom Website Manager=-
- Posts: 5100
- Joined: Fri Jun 24, 2005 9:40 pm
- Antispam: No
- Location: Sweden
- Contact:
Re: Beta ATX?
Some textures? there shouldn't be missing any texture. And just copy the beta TPAs to the retail folder
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Beta ATX?
Or just use the ATX-patched demo executable placing it inside the Beta's folder (but you'll need to decompress the .spz's into .swp's too).
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files