The original Build 96 disk - the reason it exist?
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- tatu
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Re: The original Build 96 disk - the reason it exist?
yeah, btw let me find exacly what he said. Here it is:
"I kept a lot of the garbage. I have alpha disks and racket balls. We had a check out system that consisted of a racket ball for each level. Whoever had the racket ball could save the level. I got stacks of pictures of lost world models... A bunch of other items I am sure I am forgetting"
"I kept a lot of the garbage. I have alpha disks and racket balls. We had a check out system that consisted of a racket ball for each level. Whoever had the racket ball could save the level. I got stacks of pictures of lost world models... A bunch of other items I am sure I am forgetting"
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: The original Build 96 disk - the reason it exist?
Those "stacks of pictures" would probably interest S.I. to make further skins...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- tatu
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Re: The original Build 96 disk - the reason it exist?
yeah, I think it's worth to wait 2 years for it
Active project: Trespasser: Isla Sorna
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
- RexHunter99
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Re: The original Build 96 disk - the reason it exist?
What Dev is this and what state/area of Australia? I could go and beg him to go and get the disks...tatu wrote:lol I don't know if he got 2, I think he said a few.
haha well they are in the US I believe and he live in australia
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EpicZen
Carnivores Hub ~ Need the full games without all the hassle of torrents or viruses? Run on over to EpicZen's Carnivores Hub!
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- Pteranodon
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Re: The original Build 96 disk - the reason it exist?
Nah, let's wait Rex. Besides, there are probably still quite a few mysteries that need to be uncovered still in beta 96. That will give us something to do while we wait.
- Draconisaurus
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Re: The original Build 96 disk - the reason it exist?
Lol Rex, they are IN THE US, but he lives in Aussie country so he can't get them yet..
!!! Yeah, that sounds like a freakin gold mine to me.tatu wrote:"I kept a lot of the garbage. I have alpha disks and racket balls. We had a check out system that consisted of a racket ball for each level. Whoever had the racket ball could save the level. I got stacks of pictures of lost world models... A bunch of other items I am sure I am forgetting"
- Velociraptor Alfa
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Re: The original Build 96 disk - the reason it exist?
Do we have any news about situation with alpha discs? It will be almost two years since we heard about it. I'm looking forward for this for very long time.
"To defeat an enemy, you must know them. Not simply their battle tactics, but their history, philosophy, art." - Grand Admiral Thrawn
Re: The original Build 96 disk - the reason it exist?
No idea, you'd have to ask tatu, but he doesn't come to the forum too often anymore.
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Re: The original Build 96 disk - the reason it exist?
No news - he would have told me.