Level 2 was unlinear
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Level 2 was unlinear
Well, in retail version, we can only walk near monorail, but in beta, first part of level can be crossed on some side path. Here is a compare shots:
Left one is beta, path is opened. And retail is on the right, blocked by some clumsily made mountain.
That's how path looks like from top:
That's what i discovered in first day
BTW, why it called beta 96? I see files on cd dated 1997-1998.
And why there are 3 cd? http://trescom.org/forum/viewtopic.php? ... &sk=t&sd=a We have more then one beta available?
Left one is beta, path is opened. And retail is on the right, blocked by some clumsily made mountain.
That's how path looks like from top:
That's what i discovered in first day
BTW, why it called beta 96? I see files on cd dated 1997-1998.
And why there are 3 cd? http://trescom.org/forum/viewtopic.php? ... &sk=t&sd=a We have more then one beta available?
Last edited by vorob on Mon Apr 26, 2010 10:27 am, edited 2 times in total.
- hppav
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Re: Level 2 was unlinear
It's technically called Build #96, meaning that this is the 96th version they created. Build 116 is the final build of the game (what we got). Build 117 is the patched version of the game.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Re: Level 2 was unlinear
You have discovered "the hidden valley" on your own? Good job! ...but we have known about it for a long time. Nice analysis!
Like machf said, it's not the 1996 build, it's the 96th build.
Like machf said, it's not the 1996 build, it's the 96th build.
Re: Level 2 was unlinear
Huh? I didn't get to say that, actually, as hppav beat me to it...
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Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
- hppav
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Re: Level 2 was unlinear
Must have been thrown off by the "noobs and machf" signature I have to make a replacement for. (I think the joke's been a bit overdone anyway xD)
EDIT: Well I changed the signature, here's hoping confusion ends with this, lol.
EDIT: Well I changed the signature, here's hoping confusion ends with this, lol.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Re: Level 2 was unlinear
machf wrote:Huh? I didn't get to say that, actually, as hppav beat me to it...
Dope! I'm sorry I confused the two of you. Both you're display names are 5 lower cap letters for initials plus, like hppav said, machf was in his signature.hppav wrote:Must have been thrown off by the "noobs and machf" signature I have to make a replacement for.
Nice!hppav wrote:Well I changed the signature, here's hoping confusion ends with this, lol.
Re: Level 2 was unlinear
Ok i see
http://trescom.org/forum/viewtopic.php? ... &sk=t&sd=a
But still, why this guy have 3 cd with beta?
We have only 96build and Retail version?
http://trescom.org/forum/viewtopic.php? ... &sk=t&sd=a
But still, why this guy have 3 cd with beta?
We have only 96build and Retail version?
- hppav
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Re: Level 2 was unlinear
One disc is Beta 96, the second is the Silver Master sent to reviewers, and the third is the Gold Master that was used to make the retail discs.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Re: Level 2 was unlinear
Umm so, is there any difference with Beta 96 and the Silver Master?hppav wrote:One disc is Beta 96, the second is the Silver Master sent to reviewers, and the third is the Gold Master that was used to make the retail discs.
With Trespasser, you can!
- hppav
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Re: Level 2 was unlinear
Beta 96 is the version which includes Pine Valley and is the most different. The Silver and Gold masters are almost exactly the same (if not exactly the same) compared to the retail.
Album 1 http://m.imgur.com/a/cRA26
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
Album 2 http://imgur.com/a/6tvKV
Jurassic World: Fallen Kingdom leaked and (few) official photos
- Rebel
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Re: Level 2 was unlinear
The only difference between the G & S Masters is the registration crap. The game files are the same. One designated for store shelves, the other given to reviewers, beta testers & some others too, I imagine.
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Final Walkthru (Updated): https://www.mediafire.com/file/skkxy7b0 ... u.zip/file
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- tatu
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Re: Level 2 was unlinear
Well, the UK version doesen't got any registery button, could it have been 116c?
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Status:
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"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Status:
BE-PH1: Released
PH2-IT: Pre-released
PL-SUM: In production
"...there used to be more benches, but InGen's workers removed them during the evacuation in the name of framerate."
Re: Level 2 was unlinear
Hmmm, not quite, 116c has a few different words in the text, while the UK version lacks all that altogether, IIRC...
Visit The Carnivores Saga - a forum devoted to modding Action Forms' Carnivores, Carnivores 2 and Carnivores: Ice Age games
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files
Tres WIP: updated T-Script Reference and File Formats documents
Sound name listings for the Demo (build 117), Retail (build 116), Beta 103, Beta 99, Beta 97, Beta 96, Build 55, PC Gamer Alpha (build 32) and E3 1998 Alpha (build 22) TPA files